About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Fantasy Natural Disaster
- Language – English
- Category – Particle & Light FX
- Prompt Title – Volcanic Glass Forest Explosion VEO 3 Prompt
Prompt Details
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### **Optimized Dynamic AI Prompt: Volcanic Glass Forest Explosion VEO 3**
This dynamic prompt is designed as a modular template. Replace the bracketed `[keywords]` with your desired concepts. The structure is built to guide the AI towards creating a visually spectacular and detailed scene, focusing on the movement, texture, and emission of particles and light.
#### **How to Use This Dynamic Prompt:**
Fill in the variables within each category. You don’t have to use every single descriptor, but the more specific you are, the more control you will have over the final image. Combine the filled sections into a single paragraph or a comma-separated list for the final prompt.
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### **[1. Core Concept & Action]**
* **Scene Descriptor:** A `[Scene Scale]` `[Event Description]` capturing the peak moment of a `[Magical Adjective]` explosion in a volcanic glass forest. The action is `[Motion Descriptor]`, emphasizing the raw, untamed power of nature fused with arcane energy.
* **`[Scene Scale]` Options:** Close-up, Macro, Medium shot, Epic wide shot, God’s-eye-view, Planetary scale.
* **`[Event Description]` Options:** Cataclysmic detonation, ethereal shockwave, crystalline eruption, silent shattering, slow-motion blast, temporal fracture.
* **`[Magical Adjective]` Options:** Arcane, elemental, psionic, celestial, abyssal, chaotic, primal.
* **`[Motion Descriptor]` Options:** Frozen in time, ultra-slow motion, dynamic high-speed, captured with motion blur, rippling through space-time.
### **[2. Primary Subject: The Forest]**
* **Forest Composition:** The forest is composed of `[Tree Material]` trees with `[Tree Texture]`. The trees are `[Tree Shape]` and possess an `[Inherent Quality]` that reacts to the explosion.
* **`[Tree Material]` Options:** Pure obsidian, iridescent bismuth crystal, translucent smoky quartz, petrified magmawood, soul-infused glass, cracked lava rock with glowing veins.
* **`[Tree Texture]` Options:** Razor-sharp fractured edges, impossibly smooth polished surfaces, intricate crystalline lattice structures, rough and porous volcanic rock.
* **`[Tree Shape]` Options:** Towering spires, gnarled ancient trunks, delicate crystalline branches, monolithic geometric formations.
* **`[Inherent Quality]` Options:** Internally glowing with trapped light, humming with latent energy, refracting light into spectral rainbows, weeping molten glass tears.
### **[3. Particle & Light FX – The Explosion Core]**
* **Particle Effects:** The explosion unleashes a maelstrom of `[Primary Particles]` and `[Secondary Particles]`. There are also `[Tertiary/Magical Particles]` swirling in the air. The particles have a distinct `[Particle Behavior]`.
* **`[Primary Particles]` Options:** Billions of glittering micro-shards of obsidian, razor-sharp splinters of glass, massive chunks of shattering crystal, molten globules of glass.
* **`[Secondary Particles]` Options:** Superheated ash, glowing embers, incandescent dust, vaporized rock.
* **`[Tertiary/Magical Particles]` Options:** Swirling motes of pure energy, floating runes of power, spectral light fragments, temporal dust that glitters and fades.
* **`[Particle Behavior]` Options:** Violently ejected outwards, gracefully floating on shockwaves, swirling in a vortex, hanging suspended in zero-gravity.
* **Light & Energy Effects:** The epicenter of the blast emits `[Light Source]`. This light casts `[Light Quality]` across the scene, creating `[Light Interaction]` with the particles and smoke. Visible `[Energy Manifestation]` radiates from the core.
* **`[Light Source]` Options:** A blinding core of pure white light, a pulsating orb of dark energy, a radiant sphere of molten gold, an unstable singularity.
* **`[Light Quality]` Options:** Harsh and cinematic god rays, soft ethereal glows, sharp caustic light patterns, shimmering auroral waves.
* **`[Light Interaction]` Options:** Intense refraction and reflection through glass shards, volumetric light piercing through smoke, subsurface scattering within larger crystals, creating a lens flare effect.
* **`[Energy Manifestation]` Options:** Arcs of raw lightning, visible shockwaves distorting the air, concentric rings of pure force, a heat-haze that warps reality.
### **[4. Atmosphere & Environment]**
* **Atmospheric Composition:** The air is thick with `[Primary Atmosphere]` and laced with `[Secondary Atmosphere]`. The ground is `[Ground Description]`, and the sky is a `[Sky Description]`.
* **`[Primary Atmosphere]` Options:** Billowing clouds of pyroclastic smoke, dense black ash, a shimmering heat haze, a magical miasma.
* **`[Secondary Atmosphere]` Options:** A fine mist of pulverized crystal, glowing supernatural fog, trails of colored vapor.
* **`[Ground Description]` Options:** Cracked obsidian floor, covered in volcanic ash, a glowing lava field, a carpet of smaller shattered crystals.
* **`[Sky Description]` Options:** Stormy sky illuminated by the blast, a star-filled void, an unnatural color gradient (e.g., toxic green, blood red), a celestial nebula.
### **[5. Artistic Direction]**
* **Color Palette:** A cohesive and dramatic palette dominated by `[Primary Colors]` with accents of `[Accent Colors]`, creating a `[Mood]` mood.
* **`[Primary Colors]` Options:** Deep blacks and fiery oranges, incandescent reds; arcane purples and electric blues; celestial golds and pristine whites; toxic greens and sickly yellows.
* **`[Accent Colors]` Options:** Silver highlights on sharp edges, magenta energy glows, cyan light trails, flashes of white-hot intensity.
* **`[Mood]` Options:** Apocalyptic, awe-inspiring, terrifying, serene, majestic, chaotic.
* **Composition & Camera:** `[Camera Shot]`, `[Camera Angle]`. Utilizes `[Photographic Technique]` for maximum impact.
* **`[Camera Shot]` Options:** Epic wide landscape, dynamic action shot, cinematic close-up.
* **`[Camera Angle]` Options:** Low-angle shot looking up at the destruction, high-angle overhead shot, dramatic Dutch angle.
* **`[Photographic Technique]` Options:** Deep depth of field, shallow focus on a single particle, anamorphic lens flare, long exposure effect on light trails, fisheye lens distortion.
* **Style & Render:** `[Artistic Style]`, rendered with the quality of `[Render Engine/Medium]`.
* **`[Artistic Style]` Options:** Photorealistic, hyper-detailed, cinematic VFX, epic concept art, painterly, surreal, abstract.
* **`[Render Engine/Medium]` Options:** Unreal Engine 5, Octane render, CryEngine, award-winning VFX from a blockbuster film, masterpiece digital painting.
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### **Example Prompt in Practice**
Here is a complete, ready-to-use prompt generated using the dynamic template above. This example aims for a high-energy, arcane-themed explosion.
**(Final prompt is a single block of text)**
“Cinematic VFX, epic wide shot from a dynamic low-angle perspective, capturing the peak moment of an arcane cataclysmic detonation in a volcanic glass forest, frozen in time.
The forest is composed of towering spires of pure, iridescent obsidian with razor-sharp fractured edges, which are internally glowing with trapped purple light.
The explosion unleashes a maelstrom of billions of glittering micro-shards of obsidian and superheated ash. Swirling motes of pure magenta energy and floating, fractured runes of power are suspended in the air. The epicenter is a blinding core of pure magenta light, casting harsh and cinematic god rays that pierce through the smoke. Intense caustic light patterns refract and reflect through the countless flying glass shards. Visible shockwaves, like concentric rings of pure force, distort the air around the blast.
The atmosphere is thick with billowing clouds of black pyroclastic smoke, laced with a glowing supernatural fog in shades of violet. The ground is a cracked obsidian floor, reflecting the violent light from above. The sky is a stormy, dark void, illuminated only by the arcane blast.
The color palette is dominated by arcane purples, electric blues, and glowing magenta, contrasted with the deep, reflective black of the obsidian and stark white-hot flashes from the core, creating an awe-inspiring and terrifying mood.
Rendered with the photorealistic, hyper-detailed quality of an Unreal Engine 5 cinematic, Octane render, 8K resolution, volumetric lighting, subsurface scattering, extreme particle detail, motion blur on the fastest-moving shards, anamorphic lens flare.”