About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Cyberpunk / Action
- Language – English
- Category – Cinematic / Motion
- Prompt Title – Sora Cyberpunk City Chase Prompt for Sci-Fi Films
Prompt Details
### **Optimized AI Prompt Structure for Sora: Cyberpunk City Chase**
This structure is designed to be a template. You can fill in the bracketed `[details]` with your specific creative vision. The goal is to provide the AI with a layered, multi-faceted request that covers narrative, cinematography, aesthetics, and technical specifications in a clear, hierarchical manner.
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#### **1. [SCENE HEADER]**
* **Syntax:** `EXT. [SPECIFIC DISTRICT NAME], [CITY NAME] – [TIME OF DAY]`
* **Purpose:** Establishes the absolute basics of location and time, mimicking a screenplay format that AI models understand well.
#### **2. [MASTER SCENE DESCRIPTION & ATMOSPHERE]**
* **Purpose:** This is the high-level overview. It sets the mood, color palette, and core context for the entire sequence before diving into specific shots. It’s the “executive summary” for the AI.
* **Key Elements to Include:**
* **Core Action:** A one-sentence summary of the chase (e.g., “A desperate high-speed pursuit through the rain-slicked neon canyons of a futuristic metropolis.”)
* **Atmosphere & Mood:** Describe the feeling. (e.g., “Tense, chaotic, exhilarating, claustrophobic, high-stakes.”)
* **Primary Color Palette:** Be specific. (e.g., “Dominated by saturated cyan, magenta, and electric violet neons, contrasted against deep, wet asphalt blacks, cool blues, and intermittent bursts of amber and crimson from warning lights and explosions.”)
* **Environment:** Detail the world. (e.g., “Towering mega-structures covered in colossal, glitching holographic advertisements. Dense, multi-level traffic of flying vehicles (‘spinners’) and ground cars. Steam erupts from grates in the street. Exposed conduits and wiring snake along the sides of buildings.”)
* **Weather:** (e.g., “A perpetual, heavy acid drizzle that makes surfaces reflective and sends up plumes of spray from the speeding vehicles.”)
#### **3. [DYNAMIC SHOT-BY-SHOT SEQUENCE]**
* **Purpose:** This is the most critical part for creating a *dynamic* and *cinematic* sequence. Instead of one long description, you break the action into distinct camera shots. This guides the AI to create a series of connected clips that feel like a professionally edited film scene.
* **Structure for Each Shot:**
* **Shot [Number]:** `[Camera Shot Type]`
* **Action:** `[Describe the specific action in this shot. Who is doing what?]`
* **Camera Movement:** `[Describe how the camera moves. Be specific with cinematic terms.]`
* **Focal Point & Details:** `[What should the viewer focus on? Add sensory details like sparks, reflections, facial expressions.]`
* **Example Breakdown:**
* **Shot 1: The Chase Begins.** A wide, establishing shot.
* **Action:** A sleek, angular corporate enforcer vehicle bursts from a dark alleyway, its piercing searchlights cutting through the rain, in hot pursuit of a smaller, heavily modified rogue grav-bike.
* **Camera:** Low-angle tracking shot, positioned just above the street level, moving alongside the vehicles to emphasize their incredible speed and the scale of the towering skyscrapers around them.
* **Focal Point:** The massive, imposing silhouette of the enforcer vehicle against the flickering neon signs. Holographic koi fish from a digital billboard scatter as the vehicles blast past.
* **Shot 2: The Protagonist.** A close-up on the pursued.
* **Action:** The rider of the grav-bike, a lone cyber-ninja in a helmet with a glowing visor, glances back, their face illuminated by the red glow of their dashboard console. A grimace of determination.
* **Camera:** Tight close-up on the rider from a side-mounted camera. Use a rack focus from their determined eyes to the rapidly approaching pursuer visible in their chrome side-mirror.
* **Focal Point:** The reflection of the enforcer vehicle’s headlights in the rider’s visor. Raindrops bead and streak across the helmet.
* **Shot 3: Navigating Chaos.** A dynamic action beat.
* **Action:** The grav-bike weaves dangerously between monolithic cargo haulers and civilian traffic. Sparks fly as its side scrapes against a metal barrier. The enforcer vehicle plows straight through a smaller car, sending debris flying.
* **Camera:** A shaky, handheld-style shot from the perspective of a pedestrian on an overpass, looking down. A quick whip pan follows the action, adding a sense of chaos and danger. Dutch angle to increase tension.
* **Focal Point:** A shower of orange sparks as metal grinds on metal. The explosive impact of the enforcer vehicle hitting an obstacle.
* **Shot 4: The Near Miss.** A climactic moment.
* **Action:** The grav-bike makes a hard turn into a narrow market street, knocking over stalls of glowing produce and cybernetic parts. It barely squeezes between two converging automated trams.
* **Camera:** Dolly zoom effect as the bike approaches the narrow gap, exaggerating the sense of impending collision. A moment of slow-motion as it passes through, with debris and water droplets hanging in the air.
* **Focal Point:** The rider’s gloved hand gripping the throttle, knuckles white. The intense, focused light from the bike’s thrusters illuminating the tight space.
#### **4. [KEY VISUAL ELEMENTS & AESTHETICS]**
* **Purpose:** A checklist of crucial stylistic elements to ensure consistency. This reinforces the most important details from the master description.
* **Categories:**
* **Visual Style:** (e.g., “Gritty high-tech noir, hyper-realistic, photorealistic textures, dense visual information, inspired by the aesthetics of *Blade Runner 2049*, *Akira*, and *Ghost in the Shell*.”)
* **Lighting:** (e.g., “High-contrast volumetric lighting, prominent lens flares (anamorphic), neon glow illuminating wet surfaces, harsh searchlights cutting through atmospheric haze.”)
* **Protagonist Vehicle Design:** (e.g., “A kit-bashed, asymmetrical grav-bike with exposed wiring, custom thrusters glowing blue, covered in graffiti and scorch marks. Utilitarian and fast.”)
* **Antagonist Vehicle Design:** (e.g., “A monolithic, matte-black armored vehicle with brutalist design principles. No visible windows, only sensor arrays glowing a menacing red. Imposing and powerful.”)
* **World Details:** (e.g., “Holographic advertisements that glitch and fizzle, dense crowds of people with cybernetic augmentations, glowing neon Kanji and English signage, omnipresent surveillance drones.”)
#### **5. [TECHNICAL & FORMATTING GUIDANCE]**
* **Purpose:** Provides the AI with instructions on the final output format and quality, translated into natural language.
* **Elements:**
* **Cinematic Style:** (e.g., “Shot on a high-end digital cinema camera like an Arri Alexa, using wide anamorphic lenses to create a cinematic feel and characteristic lens flares.”)
* **Aspect Ratio:** “Render in a widescreen cinematic 16:9 or 2.39:1 aspect ratio.”
* **Resolution & Quality:** “Ultra-detailed, 8K resolution, photorealistic, Unreal Engine 5 render quality, ray tracing enabled for realistic reflections and lighting.”
* **Frame Rate & Motion:** “Smooth 24fps motion, with realistic motion blur on fast-moving objects to enhance the sense of speed. Physics of the vehicles should be weighty and impactful.”
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### **Example Prompt: “Kowloon Alleycat”**
**(This is a ready-to-use prompt that follows the structure above)**
**EXT. KOWLOON-ARC addBook-SECTOR 7 – NIGHT**
**MASTER SCENE DESCRIPTION & ATMOSPHERE:**
A frantic, high-stakes chase sequence through the claustrophobic, rain-drenched lower levels of Neo-Kowloon. The atmosphere is tense and desperate. The dominant color palette is saturated magenta, deep cobalt blue, and sickly green from neon signage, sharply contrasted against the oppressive darkness of the slums and the piercing white of searchlights. The environment is a vertical maze of decaying mega-structures, connected by precarious sky-bridges. Colossal holographic geisha advertisements glitch and weep digital tears down the sides of buildings. A constant, filthy rain falls, making every surface slick and reflective.
**DYNAMIC SHOT-BY-SHOT SEQUENCE:**
* **Shot 1: The Ambush.**
* **Action:** An armored, six-wheeled Onibushi Corporation security transport smashes through a noodle stand, its red scanner bar sweeping across the alley as it begins its pursuit of a lone courier on a heavily modified grav-cycle.
* **Camera Movement:** A static, wide shot from down the alley, which violently shakes on impact as the transport enters the frame. The camera then crash-zooms onto the fleeing grav-cycle.
* **Focal Point & Details:** Exploding crates of synthetic noodles, terrified civilians scattering, the menacing, insect-like design of the Onibushi transport.
* **Shot 2: The Pilot’s Desperation.**
* **Action:** Close-up on the courier, RILEY, her face partially obscured by a cracked visor. Her face, illuminated by her bike’s holographic HUD, is a mask of focused panic. She slams a large, red button on her console.
* **Camera Movement:** A tight, vibrating shot from a camera mounted on the handlebars. The focus pulls from the glowing HUD displaying “PURGE THRUSTERS” to Riley’s gritted teeth and wide eyes.
* **Focal Point & Details:** The detail of the worn, sticker-bombed dashboard. The reflection of the pursuing vehicle’s lights in her pupils. A digital skull icon flashes on the HUD.
* **Shot 3: Vertical Escape.**
* **Action:** The grav-cycle’s thrusters ignite with a brilliant blue-white flare, launching it vertically up the side of a tenement building. The Onibushi transport fires grappling hooks that spark and ricochet off the metal plating of the building.
* **Camera Movement:** An extreme low-angle shot, tilting rapidly upwards to follow the bike’s ascent, emphasizing the sheer verticality and height. The camera shakes as the grappling hooks impact near it.
* **Focal Point & Details:** The intense energy discharge from the thrusters, causing rain to vaporize into steam. Chunks of concrete and metal debris raining down from the grappling hook impacts.
* **Shot 4: Crossing the Gap.**
* **Action:** Reaching the roof, Riley’s grav-cycle doesn’t slow down, instead launching across a wide chasm towards an adjacent skyscraper. For a moment, the bike is silhouetted against a giant, glitching hologram of a laughing clown.
* **Camera Movement:** A dramatic slow-motion tracking shot that follows the bike through the air. The camera rotates slowly, a slight Dutch angle, to show the dizzying drop below and the vast, neon-lit cityscape.
* **Focal Point & Details:** The bike seems to hang in the air for a second. Below, the multi-layered traffic of the city is a river of light. The antagonist vehicle is visible on the rooftop, far below, unable to follow.
**KEY VISUAL ELEMENTS & AESTHETICS:**
* **Visual Style:** Gritty, lived-in cyberpunk aesthetic. High-tech, low-life. Inspired by the density of *Blade Runner*, the kinetic action of *Akira*, and the world design of the *Deus Ex* games.
* **Lighting:** Extreme high-contrast chiaroscuro. Harsh, single-source lights from vehicles and signs pierce through oppressive darkness. Volumetric fog and rain catch the light. Anamorphic lens flares are prominent.
* **Protagonist Vehicle Design:** A “Rat Bike” of the future. Asymmetrical, cobbled together from stolen parts. One thruster is larger than the other. Covered in Kanji warning stickers. Its main engine glows a defiant blue.
* **Antagonist Vehicle Design:** A black, brutalist, six-wheeled armored personnel carrier. Inspired by Japanese industrial design and military vehicles. It has a single, glowing red optical sensor bar like a Cylon.
* **World Details:** Cascading waterfalls of rainwater from leaking sky-bridges, tangled bundles of thick power cables, steam billowing from massive ventilation fans, advertisements for synthetic food and cybernetic enhancements.
**TECHNICAL & FORMATTING GUIDANCE:**
* **Cinematic Style:** In the style of a film directed by Denis Villeneuve, with the kinetic, visceral cinematography of George Miller’s *Mad Max: Fury Road*.
* **Aspect Ratio:** Widescreen cinematic 2.39:1 aspect ratio.
* **Resolution & Quality:** Photorealistic 8K resolution with extreme detail in textures like wet metal, cracked pavement, and worn leather. Rendered with ray-traced reflections and global illumination.
* **Frame Rate & Motion:** A mix of smooth 24fps for standard shots and 120fps for the dynamic slow-motion sequences. Heavy motion blur should be used to sell the intense speed of the chase.