About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Abstract Art
- Language – English
- Category – Sound-to-Visual FX
- Prompt Title – Emotional Waveform Visualization VFX Prompt
Prompt Details
This prompt is structured as a framework. You, the user, will replace the bracketed placeholders like `[DOMINANT_EMOTION]` with your specific choices to guide the AI. This dynamic structure allows for infinite variations from a single, robust template.
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### **Optimized AI Prompt Template: The Synesthetic Emotion Engine**
**`[PROMPT_HEADER]`**
A dynamic, sound-reactive abstract art visualization.
**`[CORE_CONCEPT]`**
Generate a visual representation of an emotional soundscape. The core visual element is a central, evolving waveform, a “soul-thread” of light and energy that directly reacts to the properties of an implied or analyzed audio source. This is a synesthetic experience where sound is not just heard but seen and felt as a tangible, moving sculpture of emotion. The scene should be an infinite, dark void, focusing all attention on the emotional waveform itself.
**`[ARTISTIC_STYLE_AND_INFLUENCE]`**
– **Primary Style:** Abstract, Generative, Ethereal.
– **Artistic Influences:** The musicality and color theory of Wassily Kandinsky, the kinetic energy of Jackson Pollock’s action painting, and the ethereal light and space installations of James Turrell.
– **Digital Aesthetic:** Procedurally generated, high-fidelity particle physics, fluid dynamics simulation, data art. The visual should feel complex and organic, as if born from a complex algorithm, yet carrying a deeply human emotional weight.
– **Overall Mood:** `[CHOOSE MOOD: e.g., Contemplative, Energetic, Ominous, Serene, Chaotic, Uplifting]`
**`[DYNAMIC_MAPPING_RULES: SOUND-TO-VISUAL]`**
This section defines the core logic of the visualization. The AI should render the visual as if it’s following these rules in real-time.
1. **Audio Input: Amplitude (Volume/Loudness)**
– **Visual Output: Light Intensity & Scale.**
– **Mapping:** Low amplitude corresponds to a faint, thin, ethereal line of light with minimal glow (bloom). High amplitude causes the waveform to surge in thickness, brightness, and emit an intense, lens-flaring bloom. The quietest moments are barely visible wisps; the loudest moments are brilliant, overwhelming flashes of light.
2. **Audio Input: Frequency (Pitch)**
– **Visual Output: Color, Shape, and Vertical Position.**
– **Mapping:**
– **Low Frequencies (Bass):** Manifest as thick, heavy, slow-moving waves or fluid-like blobs. They occupy the lower half of the visual space. Their color is deep and saturated, pulling from the bass end of the emotional color palette.
– **Mid Frequencies (Vocals, Melody):** Form the central “soul-thread.” These are more defined, like ribbons of light or intricate, fibrous structures. Their color is the primary hue of the emotional palette.
– **High Frequencies (Treble, Cymbals):** Appear as sharp, fast, needle-like shards or sparkling, glittering particle emissions that shoot upwards and outwards from the main waveform. Their color is bright, desaturated, and almost pure white at the peak.
3. **Audio Input: Timbre (Tone Quality/Texture)**
– **Visual Output: Material & Surface Texture.**
– **Mapping:**
– **Smooth Tones (e.g., Sine Wave, Flute, Soft Synth):** Render as a smooth, liquid, metallic, or glassy surface. The light should refract and reflect cleanly. Think flowing mercury or polished chrome.
– **Harsh/Complex Tones (e.g., Distorted Guitar, Square Wave, Raspy Voice):** Render as a jagged, crystalline, or glitchy texture. The waveform should appear fractured, with digital artifacts, scan lines, and chaotic, unpredictable facets that scatter light aggressively.
– **Organic Tones (e.g., Piano, Cello, Human Voice):** Render as a fibrous, nebular, or biological texture. It should look like woven threads of light, swirling gas, or glowing filaments.
4. **Audio Input: Transients (Beat/Rhythm)**
– **Visual Output: Kinetic Events & Environmental Reactions.**
– **Mapping:** Each strong beat or percussive hit triggers a kinetic event. This should manifest as a spherical shockwave of light expanding from the point of impact on the waveform, a brief camera shake, or a burst of secondary particles that fade quickly.
**`[EMOTIONAL_PALETTE_MODIFIERS]`**
The core emotion defines the entire aesthetic. Select ONE emotion, and the AI will use the corresponding parameters to modify the rules above.
– **IF Emotion = `[JOY / ECSTASY]`:**
– **Color Palette:** Brilliant gold, sun-drenched yellow, pure white, with hints of cyan and magenta in the highlights.
– **Shape & Motion:** Explosive, upward-arcing radial bursts. The waveform rapidly expands and contracts. Particle effects are like sparkling champagne bubbles or fireworks. Movement is fast, energetic, and ascending.
– **IF Emotion = `[SADNESS / MELANCHOLY]`:**
– **Color Palette:** Deep indigo, muted cobalt blue, cool greys, with a single, faint, silver highlight. Desaturated.
– **Shape & Motion:** The waveform feels heavy, viscous, and liquid. It “weeps” or drips secondary light particles. Motion is slow, with a strong downward gravitational pull. The overall form is a descending, slowly unraveling spiral.
– **IF Emotion = `[ANGER / RAGE]`:**
– **Color Palette:** Blood red, stark black, piercing white. High contrast.
– **Shape & Motion:** Extremely jagged, sharp, and erratic. The waveform appears as a chaotic scribble of lightning or broken glass. Movement is violent, with staccato bursts, glitch artifacts, and screen-tearing effects. Shockwaves from transients are powerful and destructive.
– **IF Emotion = `[PEACE / SERENITY]`:**
– **Color Palette:** Soft pastel gradients of cyan, mint green, and lavender. Low contrast, soft light.
– **Shape & Motion:** A smooth, gently undulating horizontal sine wave. The form is soft, out of focus, and ribbon-like. All motion is slow, predictable, and flowing, like smoke or ink in water. No sharp transients.
– **IF Emotion = `[FEAR / ANXIETY]`:**
– **Color Palette:** Sickly deep violet, unsettling chartreuse green, and oppressive, shadow-filled black.
– **Shape & Motion:** A trembling, erratic, high-frequency line. It appears thin and fragile. Movement is unpredictable, with sudden stops and quick, darting motions. Occasionally, the waveform dissolves into a swarm of disorganized, insect-like particles before reforming.
**`[AESTHETIC_&_TECHNICAL_PARAMETERS]`**
– **Rendering Engine:** Emulate an Unreal Engine 5 or Octane Render for photorealistic quality.
– **Lighting:** Volumetric lighting is crucial. The waveform is the only light source in the scene. Enable God Rays, Bloom, and Global Illumination.
– **Camera:** Cinematic, dynamic macro camera. The depth of field is very shallow, keeping only a small part of the waveform in sharp focus. The camera orbits and tracks the most active part of the waveform, with subtle, organic movements.
– **Post-Processing:** Add a slight Chromatic Aberration, lens distortion at the edges, and a subtle film grain to add a layer of realism and texture. Anamorphic lens flare should occur on the brightest peaks.
**`[OUTPUT_FORMAT]`**
`[CHOOSE FORMAT: e.g., Ultra-high resolution 8K digital still, seamless 15-second 4K video loop, 16:9 cinematic aspect ratio]`
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### **Example Prompt in Practice**
Here is an example prompt filled out from the template above, designed to visualize a feeling of “Wistful Nostalgia.” This emotion is complex—a mix of sadness for the past and warmth from the memory.
**`[PROMPT_HEADER]`**
A dynamic, sound-reactive abstract art visualization.
**`[CORE_CONCEPT]`**
Generate a visual representation of a wistful, nostalgic soundscape, like a distant, echoing piano melody from a childhood memory. The core visual element is a central, evolving waveform, a “soul-thread” of light and energy that directly reacts to the properties of this implied piano sound. The scene is an infinite, dark, soft-focused void.
**`[ARTISTIC_STYLE_AND_INFLUENCE]`**
– **Primary Style:** Abstract, Generative, Ethereal.
– **Artistic Influences:** A fusion of Wassily Kandinsky’s color-music theory and the gentle, immersive light installations of James Turrell.
– **Digital Aesthetic:** Procedurally generated particle physics and fluid dynamics simulation, with a soft, analog, and slightly degraded feel, like a memory fading over time.
– **Overall Mood:** Contemplative and bittersweet.
**`[DYNAMIC_MAPPING_RULES: SOUND-TO-VISUAL]`**
1. **Amplitude (Piano Key Press):** Low amplitude (soft notes) creates a very thin, gentle ribbon of light. High amplitude (louder, emotional chords) causes the ribbon to widen and emit a soft, warm bloom, illuminating surrounding particle motes.
2. **Frequency (Pitch):** Low notes are wide, slow, amber-colored waves at the bottom of the frame. The main piano melody in the mid-range forms a central, fibrous ribbon of sepia-toned light. High, delicate notes create small, brief sparkles of silver light that float upwards and fade, like dust motes in a sunbeam.
3. **Timbre (Piano Tone):** The piano’s organic, percussive-yet-melodic tone is rendered as a woven, fibrous nebula of light. You can almost see the individual “strings” of light vibrating within the main form. The texture has a soft, cotton-like feel.
4. **Transients (Sustain Pedal/Note Decay):** Each note’s decay is visualized. When a note is held (sustain), its light-form leaves a long, fading trail of ethereal smoke and faint particles that linger in space for a few moments before disappearing.
**`[EMOTIONAL_PALETTE_MODIFIERS]`**
– **Emotion = `[WISTFUL NOSTALGIA]` (A custom blend of Sadness and Peace):**
– **Color Palette:** A warm, desaturated palette. The core color is a faded sepia-tone orange, like an old photograph. Bass notes are a deep, muted mahogany. Highlights are a faint, silvery-white. The overall feeling is warm but melancholic.
– **Shape & Motion:** The waveform moves slowly, horizontally, like a gently flowing river of memory. It has the gentle undulation of the “Peace” modifier but carries the particle-dripping, “heavy” quality of the “Sadness” modifier. The motion is smooth, deliberate, and deeply nostalgic.
**`[AESTHETIC_&_TECHNICAL_PARAMETERS]`**
– **Rendering Engine:** Emulate an Octane Render for photorealistic light and material properties.
– **Lighting:** Soft, volumetric lighting. The waveform emits a warm, diffused glow. Very prominent bloom effect to enhance the dreamlike quality.
– **Camera:** Cinematic, dynamic macro camera with an extremely shallow depth of field. The camera drifts slowly alongside the waveform, often letting the focus soften and blur, mimicking the act of recalling a distant memory.
– **Post-Processing:** Strong Chromatic Aberration and vignetting to create a vintage lens effect. A visible layer of soft film grain and subtle, floating dust particles in the air.
**`[OUTPUT_FORMAT]`**
Ultra-high resolution 8K digital still, 16:9 cinematic aspect ratio.