About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Cyberpunk
- Language – English
- Category – Visual Distortion
- Prompt Title – Digital Glitch VFX Prompt
Prompt Details
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### **Optimized Dynamic AI Prompt for Cyberpunk Digital Glitch VFX**
This dynamic prompt is structured as a modular template. You can copy the entire structure and fill in or swap out the bracketed `[keywords]` to create a unique, highly detailed, and effective prompt. The structure is designed to guide the AI from the core subject to the fine details, following best practices in prompt engineering.
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#### **The Dynamic Prompt Structure**
**(1. Core Subject & Composition)**
A `[Composition Type]` of `[Primary Subject]`. The subject is `[Subject’s Action or Pose]`. The camera is positioned `[Camera Angle/Shot Type]`, creating a sense of `[Mood or Feeling]`.
**(2. Primary Glitch & Visual Distortion Effect)**
The `[Primary Subject]` is being heavily distorted by `[Primary Glitch Effect #1]` and `[Primary Glitch Effect #2]`. This manifests as `[Specific Description of Glitch on Subject]`, causing their form to fracture and deconstruct. The glitch has a `[Glitch Color Palette]` and appears `[Glitch Texture/Behavior]`.
**(3. Secondary & Environmental Glitch Effects)**
The surrounding environment is also affected by a subtle `[Secondary Glitch Effect]`. This is visible in the `[Environmental Element #1]` and `[Environmental Element #2]`, which are experiencing `[Specific Description of Environmental Glitch]`.
**(4. Cyberpunk Setting & Atmosphere)**
The scene is set in a `[Specific Cyberpunk Location]`, characterized by `[Key Environmental Feature #1]`, `[Key Environmental Feature #2]`, and `[Key Environmental Feature #3]`. The atmosphere is `[Atmospheric Condition]`, with `[Weather Element]` casting `[Light/Shadow Effect]` across the scene.
**(5. Artistic Style & Influence)**
The overall aesthetic is `[Artistic Style]` inspired by `[Artistic Influence #1 (e.g., film, artist, game)]` and `[Artistic Influence #2]`. The image has the visual language of `[Medium Type (e.g., cinematic still, concept art, photograph)]`.
**(6. Color Palette & Lighting)**
The dominant color scheme is `[Primary Color]`, `[Secondary Color]`, and `[Accent Color]`. The lighting is defined by `[Primary Light Source]` which creates `[Lighting Effect (e.g., harsh shadows, soft glow)]`. There is strong `[Specific Lighting Technique (e.g., volumetric lighting, lens flare, god rays)]`.
**(7. Rendering & Quality Parameters)**
Rendered with hyper-realistic detail, `[Level of Detail]`, sharp focus. Emulate the quality of a `[Rendering Engine/Method (e.g., Unreal Engine 5, Octane Render, V-Ray)]`. Image quality should be `[Quality Descriptor (e.g., 4K, 8K, photorealistic)]`.
**(8. Negative Prompts – *For platforms that support them*)**
`low quality, blurry, jpeg artifacts, compression, deformed, bad anatomy, malformed, extra limbs, missing fingers, ugly, watermark, signature, text, oversaturated, cartoon, painting, 2D, flat.`
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#### **How to Use This Dynamic Prompt**
1. **Choose Your Section:** Start with any section you have a clear idea for. The most important are usually the Subject (1) and the Primary Glitch (2).
2. **Select Keywords:** Replace the bracketed placeholders `[like this]` with specific terms from the “Keyword Banks” below or your own ideas.
3. **Combine & Generate:** Assemble the filled-in sections into a single paragraph. For AI models that don’t use a dedicated negative prompt box, you can try adding “AVOID: [negative keywords]” at the end.
4. **Iterate:** If the result isn’t perfect, change one or two variables (e.g., swap the `[Primary Glitch Effect]` or change the `[Artistic Influence]`) and regenerate.
#### **Keyword Banks for Each Section**
* **[Composition Type]:** `cinematic full-body shot`, `dramatic medium close-up`, `intense portrait`, `dynamic action scene`, `wide-angle environmental shot`.
* **[Primary Subject]:** `a female cyborg netrunner`, `a grizzled street samurai with a cybernetic arm`, `a rogue android`, `a holographic ghost`, `a data-wraith`, `a corporate security drone`.
* **[Subject’s Action or Pose]:** `jacked into a holographic terminal`, `staring intensely at the viewer`, `recoiling in digital agony`, `phasing through a wall`, `drawing a plasma pistol`.
* **[Camera Angle/Shot Type]:** `low-angle shot`, `Dutch angle`, `over-the-shoulder view`, `macro shot on a cybernetic eye`, `fisheye lens perspective`.
* **[Primary Glitch Effect]:** `heavy data moshing`, `pixel sorting`, `chromatic aberration`, `scanline interference`, `anaglyph 3D displacement`, `VHS tracking artifacts`, `frame buffer feedback loop`, `blocky compression artifacts`, `RGB split`.
* **[Specific Description of Glitch]:** `streaks of corrupted pixels bleeding downwards from their eyes`, `their silhouette fracturing into shimmering, blocky fragments`, `a ghosting afterimage in red and cyan lagging behind their movement`, `horizontal static bars cutting through their body`.
* **[Glitch Color Palette]:** `glitching in cyan, magenta, and yellow`, `a monochrome static noise`, `electric green and purple artifacts`.
* **[Environmental Element]:** `towering holographic advertisements`, `the rain-slicked asphalt`, `flickering neon signs`, `the city skyline`.
* **[Cyberpunk Location]:** `a grimy, neon-drenched back-alley in Neo-Kyoto`, `a sterile server farm inside a megacorporation arcology`, `the digital landscape of cyberspace`, `a rain-lashed rooftop overlooking a sprawling metropolis`.
* **[Key Environmental Feature]:** `dense network of exposed cables and conduits`, `endless holographic billboards`, `flying spinner vehicles`, `oppressive brutalist megastructures`.
* **[Atmospheric Condition]:** `oppressive and dystopian`, `haunting and ethereal`, `chaotic and high-energy`.
* **[Artistic Style]:** `hyperrealistic`, `cinematic realism`, `gritty concept art`, `dark anime aesthetic`, `photorealistic`.
* **[Artistic Influence]:** `the visual style of Blade Runner 2049`, `artwork by Syd Mead`, `the atmosphere of Ghost in the Shell (1995)`, `the aesthetic of Cyberpunk 2077`, `a Masamune Shirow illustration`.
* **[Medium Type]:** `a still frame from a sci-fi film`, `high-resolution digital painting`, `a fashion photograph`, `a piece of splash art`.
* **[Color Palette]:** `dominated by electric blues and neon pinks`, `a high-contrast mix of deep blacks and fiery oranges`, `a monochromatic palette with sharp cyan highlights`.
* **[Lighting Technique]:** `volumetric lighting`, `caustic reflections`, `heavy lens flare`, `anamorphic lens flare`, `rim lighting`, `backlighting`.
* **[Rendering Engine/Method]:** `Unreal Engine 5`, `Octane Render`, `V-Ray`, `long exposure photography`.
* **[Quality Descriptor]:** `hyper-detailed`, `intricate`, `ultra-realistic`, `8K resolution`.
***
### **Example Prompt in Practice**
Here is a complete prompt generated using the dynamic structure above.
**(Prompt)**
A dramatic medium close-up of a female cyborg netrunner. The subject is recoiling in digital agony, her hands raised to her temples as she’s overwhelmed by data. The camera is positioned in a slight Dutch angle, creating a sense of disorientation and chaos.
The netrunner’s face and upper body are being heavily distorted by intense pixel sorting and severe chromatic aberration. This manifests as vertical streaks of corrupted pixels bleeding downwards from her cybernetic eye, and her entire silhouette fracturing with a ghosting afterimage in red and cyan that lags behind her pained movement. The glitch has an electric green and purple artifact color palette and appears like a corrupted video feed.
The surrounding environment is also affected by a subtle scanline interference. This is visible in the flickering holographic advertisements in the background and the neon signs on the buildings, which are experiencing horizontal static bars that jitter erratically.
The scene is set in a grimy, neon-drenched back-alley in Neo-Kyoto, characterized by a dense network of exposed cables and conduits, endless holographic billboards for fictional megacorporations, and oppressive brutalist megastructures looming in the background. The atmosphere is dystopian and chaotic, with acid rain casting shimmering, caustic reflections across the scene.
The overall aesthetic is cinematic realism inspired by the visual style of *Blade Runner 2049* and the atmosphere of *Ghost in the Shell (1995)*. The image has the visual language of a still frame from a high-budget sci-fi film.
The dominant color scheme is electric blues, neon pinks, and deep, inky blacks. The lighting is defined by the chaotic glow of dozens of neon signs which creates harsh, dramatic shadows. There is strong volumetric lighting as the rain and smog catch the light from the advertisements.
Rendered with hyper-realistic detail, intricate cybernetics, sharp focus on her pained expression. Emulate the quality of an Unreal Engine 5 cinematic render. Image quality should be 8K and photorealistic.
**(Negative Prompt)**
`low quality, blurry, jpeg artifacts, compression, deformed, bad anatomy, malformed, extra limbs, missing fingers, ugly, watermark, signature, text, oversaturated, cartoon, painting, 2D, flat, anime.`