About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Space Disaster
- Language – English
- Category – Physics Simulation FX
- Prompt Title – Asteroid Collision Slow-Mo VEO 3 Prompt
Prompt Details
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### **Optimized Dynamic AI Prompt: Asteroid Collision Slow-Mo VEO 3**
**Prompt Title:** VEO 3 – Physics-Accurate Asteroid Collision Simulation
**Prompt Description:** This is a dynamic, multi-phase prompt designed for generating hyper-realistic, physics-based visual effects (FX) simulations of an asteroid collision. The “VEO 3” framework stands for **V**isually **E**nhanced & **O**ptimized, in **3** distinct phases (Approach, Impact, Aftermath). This structure provides the AI with a clear, chronological sequence of events, ensuring a high degree of detail, coherence, and cinematic quality. The prompt is engineered to be platform-agnostic, relying on descriptive language rather than platform-specific commands.
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### **THE DYNAMIC PROMPT TEMPLATE**
**(Start of Prompt)**
**1. ROLE & GOAL:**
You are an advanced physics simulation engine and a master VFX director. Your goal is to generate a single, breathtaking, ultra-high-resolution cinematic still frame capturing a specific moment during a cataclysmic asteroid collision. The final image must be indistinguishable from a high-budget film’s special effects shot, prioritizing scientific realism, physical accuracy, and dramatic visual storytelling. Emphasize the colossal scale and raw power of the event.
**2. CORE CONCEPT:**
Visualize the hyper-slow-motion impact of a massive asteroid, [Asteroid_1_Description], colliding with a celestial body, [Target_Body]. The scene is frozen at the moment of peak kinetic energy transfer, showcasing the complex physics of fragmentation, material deformation, and energy release in the vacuum of space.
**3. VEO 3 – SCENE BREAKDOWN (IN 3 PHASES):**
* **Phase 1: The Approach (Contextual Elements in Frame):**
* **Primary Asteroid:** A [Asteroid_1_Size] asteroid, composed primarily of [Asteroid_1_Composition], dominates part of the frame. Its surface is a testament to its age: a chaotic landscape of craters, deep fissures glowing with internal stress, and a regolith of fine dust. A tenuous coma of outgassed particles and small debris fragments trails it, caught in the [Lighting_Source] light.
* **Target Body:** The surface of [Target_Body] curves into view. Describe its surface features relevant to the impact zone: [Target_Body_Surface_Description]. The atmosphere, if any, is [Target_Body_Atmosphere_Description].
* **Environment:** The blackness of deep space is the backdrop, punctuated by the distant, cold light of [Distant_Celestial_Objects]. The scene is silent, conveying the terrifying vacuum.
* **Phase 2: The Impact (The Frozen Moment of Collision):**
* **Timescale:** The event is captured in extreme slow-motion, equivalent to [Slow_Motion_Factor] (e.g., 1 million frames per second). Every micro-event is visible.
* **Kinetic Energy Release:** At the point of impact, a brilliant, silent flash of blinding white and blue light erupts, representing the instantaneous conversion of kinetic energy into thermal and electromagnetic energy. This is not a chemical explosion; it is a pure physics event. A high-energy plasma jet is beginning to form at the core of the impact.
* **Fragmentation & Deformation:** The asteroid’s structure is failing catastrophically. Massive fragments, some the size of mountains, are shearing off. The impact crater on the [Target_Body] is forming in real-time, its edges undergoing brittle fracture and plastic deformation simultaneously. The [Target_Body]’s crust is being vaporized, liquefied, and pulverized.
* **Ejecta Curtain:** A colossal, perfectly symmetrical (or asymmetrical, depending on impact angle) curtain of ejecta is blooming outwards. This is not a cloud of smoke; it is a rapidly expanding cone of molten rock, superheated vapor, and trillions of solid fragments, each following a distinct ballistic trajectory. The larger pieces within the ejecta are still glowing with the heat of the impact.
* **Phase 3: The Aftermath (Developing Elements):**
* **Shockwave:** A visible shockwave, represented as a hemispherical distortion or ripple, propagates through the crust of the [Target_Body] away from the impact point. On the surface, this manifests as a rapidly expanding ring of pulverized terrain.
* **Debris Field:** Smaller, secondary debris from both bodies is suspended in the immediate vicinity, caught in the slow-motion effect. Each piece has a unique shape and catches the light differently. Fine, shimmering dust particles hang in space like a macabre fog.
**4. DYNAMIC PARAMETERS (FILL THESE TO CREATE A SPECIFIC SCENE):**
* **[Asteroid_1_Description]:** (e.g., a monolithic carbonaceous chondrite, a jagged metallic M-type asteroid, a loosely-bound rubble pile)
* **[Asteroid_1_Size]:** (e.g., city-sized, 50km diameter, moonlet-sized)
* **[Asteroid_1_Composition]:** (e.g., dark, porous rock and ice; iron-nickel with olivine crystals; basaltic rock)
* **[Target_Body]:** (e.g., a barren rocky moon, an ice-covered planet like Europa, a terraformed Mars, early Earth)
* **[Target_Body_Surface_Description]:** (e.g., vast crystalline ice plains fractured by cryo-volcanic fissures; red deserts of iron oxide under a thin sky; a global ocean of liquid water)
* **[Target_Body_Atmosphere_Description]:** (e.g., virtually non-existent; a thin carbon dioxide haze; a dense, oxygen-rich atmosphere with clouds being violently displaced)
* **[Impact_Angle]:** (e.g., a direct, 90-degree perpendicular strike; a low, glancing 20-degree oblique impact; a 45-degree angle)
* **[Slow_Motion_Factor]:** (e.g., 100,000 FPS, 1,000,000 FPS, bullet-time)
* **[Camera_Perspective]:** (e.g., a low-orbiting satellite view looking down; a wide, epic shot from a nearby moon; a low-angle shot from the target’s surface looking up; a tracking shot following the asteroid)
* **[Lighting_Source]:** (e.g., a harsh, single distant sun like Sol; the soft, ethereal glow of a nearby nebula; the reflected light from a massive gas giant)
* **[Distant_Celestial_Objects]:** (e.g., the rings of Saturn, the Milky Way galaxy, a distant swirling galaxy)
**5. ARTISTIC & TECHNICAL DIRECTIVES:**
* **Rendering Style:** Hyper-realistic, physically-based rendering (PBR), cinematic realism. Use ray tracing for accurate reflections on metallic or icy surfaces.
* **Cinematography:** Anamorphic lens flare from the primary light source and impact flash. A subtle chromatic aberration at the edges of the frame. Deep depth of field to keep the colossal scale in focus.
* **Color Palette:** Dominated by the stark blacks of space, the brilliant whites and blues of the impact flash, the incandescent oranges and reds of molten ejecta, and the natural colors of the [Target_Body] and asteroid. Overall tone should be [Cinematic_Tone: e.g., awe-inspiring, terrifying, desolate, clinical].
* **FX Details:** Focus on particle simulation. Millions of individual pieces of debris should be visible. Volumetric lighting should catch the dust and vapor clouds, giving them a tangible sense of depth and volume.
**6. CONSTRAINTS (WHAT TO AVOID):**
* **NO:** Audible sound, fire, or smoke (these are products of combustion in an atmosphere). The “explosion” is a release of kinetic and thermal energy.
* **NO:** Cartoonish or stylized effects. Adhere strictly to Newtonian physics and material science.
* **NO:** Unrealistic lens dirt or water droplets on the “camera.”
**(End of Prompt)**
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### **Example Prompt in Practice**
Here is the above template filled out to generate a specific, dramatic scene.
**(Start of Example Prompt)**
**1. ROLE & GOAL:**
You are an advanced physics simulation engine and a master VFX director. Your goal is to generate a single, breathtaking, ultra-high-resolution cinematic still frame capturing a specific moment during a cataclysmic asteroid collision. The final image must be indistinguishable from a high-budget film’s special effects shot, prioritizing scientific realism, physical accuracy, and dramatic visual storytelling. Emphasize the colossal scale and raw power of the event.
**2. CORE CONCEPT:**
Visualize the hyper-slow-motion impact of a massive asteroid, a jagged metallic M-type asteroid, colliding with the celestial body, an ice-covered planet like Europa. The scene is frozen at the moment of peak kinetic energy transfer, showcasing the complex physics of fragmentation, material deformation, and energy release in the vacuum of space.
**3. VEO 3 – SCENE BREAKDOWN (IN 3 PHASES):**
* **Phase 1: The Approach (Contextual Elements in Frame):**
* **Primary Asteroid:** A city-sized asteroid, composed primarily of iron-nickel with olivine crystals, dominates the upper-left of the frame. Its surface is a testament to its age: a chaotic landscape of craters, deep fissures glowing with internal stress from tidal forces, and a regolith of fine metallic dust. A tenuous coma of outgassed particles and small debris fragments trails it, caught in the harsh, single distant sun like Sol light.
* **Target Body:** The surface of the ice-covered planet Europa curves into view below. Describe its surface features relevant to the impact zone: vast crystalline ice plains fractured by cryo-volcanic fissures, revealing a subsurface ocean beneath. The atmosphere, if any, is virtually non-existent.
* **Environment:** The blackness of deep space is the backdrop, punctuated by the distant, cold light of the Milky Way galaxy. The scene is silent, conveying the terrifying vacuum.
* **Phase 2: The Impact (The Frozen Moment of Collision):**
* **Timescale:** The event is captured in extreme slow-motion, equivalent to 1,000,000 FPS. Every micro-event is visible.
* **Kinetic Energy Release:** At the point of impact, a brilliant, silent flash of blinding white and blue light erupts, representing the instantaneous conversion of kinetic energy into thermal and electromagnetic energy. This is not a chemical explosion; it is a pure physics event. A high-energy plasma jet is beginning to form at the core of the impact.
* **Fragmentation & Deformation:** The asteroid’s structure is failing catastrophically. Massive fragments, some the size of mountains, are shearing off. The impact crater on Europa is forming in real-time, its edges undergoing brittle fracture and plastic deformation simultaneously. The planet’s ice crust is being vaporized, liquefied, and pulverized.
* **Ejecta Curtain:** A colossal, asymmetrical curtain of ejecta is blooming outwards due to the oblique impact. This is not a cloud of smoke; it is a rapidly expanding cone of molten metal from the asteroid, flash-steamed water vapor from the moon, and trillions of solid ice and rock fragments, each following a distinct ballistic trajectory. The larger pieces within the ejecta are still glowing with the heat of the impact.
* **Phase 3: The Aftermath (Developing Elements):**
* **Shockwave:** A visible shockwave, represented as a hemispherical distortion or ripple, propagates through the ice crust of Europa away from the impact point. On the surface, this manifests as a rapidly expanding ring of shattered ice plains.
* **Debris Field:** Smaller, secondary debris from both bodies is suspended in the immediate vicinity, caught in the slow-motion effect. Each piece has a unique shape and catches the light differently. Fine, shimmering ice crystals hang in space like a macabre fog.
**4. DYNAMIC PARAMETERS FILLED:**
* **[Asteroid_1_Description]:** a jagged metallic M-type asteroid
* **[Asteroid_1_Size]:** city-sized
* **[Asteroid_1_Composition]:** iron-nickel with olivine crystals
* **[Target_Body]:** an ice-covered planet like Europa
* **[Target_Body_Surface_Description]:** vast crystalline ice plains fractured by cryo-volcanic fissures, revealing a subsurface ocean beneath
* **[Target_Body_Atmosphere_Description]:** virtually non-existent
* **[Impact_Angle]:** a low, glancing 20-degree oblique impact
* **[Slow_Motion_Factor]:** 1,000,000 FPS
* **[Camera_Perspective]:** a low-orbiting satellite view looking down
* **[Lighting_Source]:** a harsh, single distant sun like Sol
* **[Distant_Celestial_Objects]:** the Milky Way galaxy
**5. ARTISTIC & TECHNICAL DIRECTIVES:**
* **Rendering Style:** Hyper-realistic, physically-based rendering (PBR), cinematic realism. Use ray tracing for accurate reflections on metallic or icy surfaces.
* **Cinematography:** Anamorphic lens flare from the primary light source and impact flash. A subtle chromatic aberration at the edges of the frame. Deep depth of field to keep the colossal scale in focus.
* **Color Palette:** Dominated by the stark blacks of space, the brilliant whites and blues of the impact flash, the incandescent oranges of molten metal, and the natural blues and whites of Europa’s ice. Overall tone should be terrifying.
* **FX Details:** Focus on particle simulation. Millions of individual pieces of debris should be visible. Volumetric lighting should catch the ice crystals and vapor clouds, giving them a tangible sense of depth and volume.
**6. CONSTRAINTS (WHAT TO AVOID):**
* **NO:** Audible sound, fire, or smoke (these are products of combustion in an atmosphere). The “explosion” is a release of kinetic and thermal energy.
* **NO:** Cartoonish or stylized effects. Adhere strictly to Newtonian physics and material science.
* **NO:** Unrealistic lens dirt or water droplets on the “camera.”
**(End of Example Prompt)**