About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Super Strength
- Language – English
- Category – Shockwave FX
- Prompt Title – Hulk Ground Smash Shockwave VFX Prompt
Prompt Details
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### **Optimized Dynamic AI Prompt for Hulk Ground Smash Shockwave VFX**
This prompt is designed as a modular template. You can copy the entire structure and replace the text within the `[brackets]` with your desired options. The detailed breakdown below will help you understand the function of each component and provide you with a rich vocabulary to customize your generation.
#### **The Dynamic Prompt Template**
**(Core Scene Description)**
`Cinematic VFX shot, extreme wide-angle, capturing the cataclysmic moment of a super-strength ground smash. The epicenter is a [Impact Point Description], from which a massive, ground-hugging shockwave erupts outwards. The force is so immense it violently distorts the air.`
**(The Shockwave’s Visuals)**
`The shockwave itself is a [Wave Shape] ring of [Energy Type] and [Physical Debris]. The leading edge of the wave is defined by a sharp, [Wave Edge Effect]. The energy within the wave manifests as [Energy Visuals], glowing with a dominant [Energy Color] palette. The debris consists of [Debris Description], kicked up in a chaotic, arcing pattern with visible motion blur.`
**(Environmental Interaction & Destruction)**
`The ground, composed of [Surface Material], is utterly obliterated. A network of deep [Fissure Style] fissures spiderwebs from the impact, glowing with residual energy. Surrounding [Environment Elements] are shattered, uprooted, and thrown aside by the concussive force. The entire environment is reacting to the immense pressure wave.`
**(Atmosphere, Lighting, and Mood)**
`The scene is set in a [Location] during [Time of Day/Weather]. The primary light source is [Primary Light Source], which creates dramatic, long shadows and highlights the [Atmospheric Elements] like thick dust clouds, volumetric smoke, and displaced air. The shockwave’s own incandescence provides a powerful, secondary, colored light source, casting a [Energy Color] glow on all surfaces.`
**(Art Style & Composition)**
`Style: [Artistic Style]. The composition uses a [Camera Shot/Angle] to emphasize the raw power and scale of the event. The image should have a [Color Grading] and a focus that is [Focus Detail].`
**(Quality & Detail Keywords)**
`Masterpiece, ultra-detailed, 8K, photorealistic, cinematic lighting, epic scale, breathtaking, particle effects, lens flare, chromatic aberration, physically-based rendering, dynamic motion, raw power, visceral impact.`
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### **Breakdown and Customization Options (How to Use the Template)**
This section explains each variable in the template and gives you a list of potential replacements. Mix and match to create your perfect prompt.
#### **1. [Impact Point Description]**
This defines the very center of the action.
* **Options:** `deeply-fractured crater`, `spider-webbing network of glowing cracks`, `molten-hot impact zone`, `shattered and pulverized ground`, `a caldera of raw energy`.
#### **2. [Wave Shape]**
Describes the geometry of the shockwave.
* **Options:** `perfectly circular`, `annular`, `jagged and unpredictable`, `a series of concentric rings`, `a low, ground-hugging pressure wall`.
#### **3. [Energy Type]**
This is the “flavor” of the superpower.
* **Options:** `raw kinetic force`, `glowing green gamma radiation`, `crackling bio-electricity`, `unstable cosmic energy`, `pure concussive force made visible`.
#### **4. [Physical Debris]**
The physical matter being thrown by the shockwave.
* **Options:** `pulverized concrete and asphalt`, `jagged shards of rock and earth`, `splinters of ice and frozen tundra`, `molten slag and alien soil`.
#### **5. [Wave Edge Effect]**
The very front of the shockwave.
* **Options:** `razor-thin line of compressed air`, `blurry, heat-haze-like distortion`, `a wall of white, vaporized moisture`, `an arc of electrical sparks`.
#### **6. [Energy Visuals]**
How the energy within the shockwave looks.
* **Options:** `pulsating tendrils of light`, `a solid, translucent wave of power`, `a chaotic storm of glowing particles and embers`, `arcing bolts of lightning`, `a smooth, lens-like distortion effect`.
#### **7. [Energy Color]**
The primary color of the effect.
* **Options:** `gamma green`, `electric blue`, `furious crimson red`, `solar yellow`, `unearthly purple`, `brilliant white`.
#### **8. [Debris Description]**
More detail about the flying objects.
* **Options:** `a spray of fine dust and pebbles`, `massive, car-sized chunks of the ground`, `a torrent of shattered rock`, `a violent cloud of sand and stone`.
#### **9. [Surface Material]**
The type of ground being destroyed.
* **Options:** `urban city asphalt`, `cracked desert playa`, `solid bedrock of a canyon`, `thick glacial ice`, `extraterrestrial metallic plating`.
#### **10. [Fissure Style]**
The style of the cracks in the ground.
* **Options:** `lightning-like`, `geometric and crystalline`, `organic and root-like`, `gaping chasms`.
#### **11. [Environment Elements]**
Objects in the scene that are being destroyed.
* **Options:** `cars, streetlights, and fire hydrants`, `ancient rock formations and hardy desert flora`, `towering pine trees and boulders`, `alien crystalline structures`.
#### **12. [Location]**
The setting for the action.
* **Options:** `a destroyed downtown metropolis`, `a vast, desolate desert`, `a rocky mountain plateau`, `a frozen arctic wasteland`, `an alien planet’s surface`.
#### **13. [Time of Day/Weather]**
Sets the mood and lighting.
* **Options:** `high noon under a clear sky`, `golden hour sunset`, `the dead of night under a full moon`, `during a torrential downpour`, `in the middle of a swirling blizzard`.
#### **14. [Primary Light Source]**
The main source of light in the scene.
* **Options:** `the harsh midday sun`, `the soft, warm light of a setting sun`, `the cold, pale light of the moon`, `dramatic flashes of lightning in a storm cloud`.
#### **15. [Atmospheric Elements]**
Particles in the air that catch the light.
* **Options:** `billowing dust`, `heavy smoke from fires`, `driving rain`, `a thick fog`, `swirling snow`.
#### **16. [Artistic Style]**
The overall look and feel.
* **Options:** `hyper-realistic, MCU-inspired`, `gritty comic book art, style of Jack Kirby`, `cel-shaded video game graphics`, `dark fantasy concept art`, `anime-style action sequence`.
#### **17. [Camera Shot/Angle]**
The perspective of the viewer.
* **Options:** `dramatic low-angle shot`, `high-angle aerial view`, `dynamic ground-level perspective`, `ultra-wide fisheye lens shot`.
#### **18. [Color Grading]**
The cinematic color treatment.
* **Options:** `high-contrast, desaturated colors`, `vibrant and saturated cinematic look`, `a cool, blue-toned palette`, `a warm, orange and teal blockbuster look`.
#### **19. [Focus Detail]**
What part of the image is sharp.
* **Options:** `deep focus with everything sharp and clear`, `shallow depth of field focusing only on the shockwave’s edge`, `rack focus effect with the foreground debris blurred`.
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### **Example Prompt in Practice**
Here is a complete prompt created by filling in the dynamic template, ready to be used in an AI platform.
**(Core Scene Description)**
`Cinematic VFX shot, extreme wide-angle, capturing the cataclysmic moment of a super-strength ground smash. The epicenter is a deeply-fractured crater, from which a massive, ground-hugging shockwave erupts outwards. The force is so immense it violently distorts the air.`
**(The Shockwave’s Visuals)**
`The shockwave itself is an annular ring of glowing green gamma radiation and pulverized concrete and asphalt. The leading edge of the wave is defined by a blurry, heat-haze-like distortion. The energy within the wave manifests as pulsating tendrils of light, glowing with a dominant gamma green palette. The debris consists of massive, car-sized chunks of the ground, kicked up in a chaotic, arcing pattern with visible motion blur.`
**(Environmental Interaction & Destruction)**
`The ground, composed of urban city asphalt, is utterly obliterated. A network of deep lightning-like fissures spiderwebs from the impact, glowing with residual energy. Surrounding cars, streetlights, and fire hydrants are shattered, uprooted, and thrown aside by the concussive force. The entire environment is reacting to the immense pressure wave.`
**(Atmosphere, Lighting, and Mood)**
`The scene is set in a destroyed downtown metropolis during golden hour sunset. The primary light source is the soft, warm light of a setting sun, which creates dramatic, long shadows and highlights the atmospheric elements like thick dust clouds, volumetric smoke, and displaced air. The shockwave’s own incandescence provides a powerful, secondary, colored light source, casting a gamma green glow on all surfaces.`
**(Art Style & Composition)**
`Style: hyper-realistic, MCU-inspired. The composition uses a dramatic low-angle shot to emphasize the raw power and scale of the event. The image should have a warm, orange and teal blockbuster color grading and a focus that is deep focus with everything sharp and clear.`
**(Quality & Detail Keywords)**
`Masterpiece, ultra-detailed, 8K, photorealistic, cinematic lighting, epic scale, breathtaking, particle effects, lens flare, chromatic aberration, physically-based rendering, dynamic motion, raw power, visceral impact.`