About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Action Sequences
- Language – English
- Category – Motion Effects
- Prompt Title – Slow-Motion Bullet Time VFX Prompt
Prompt Details
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### **Optimized Dynamic AI Prompt Template: “Quantum Leap” Bullet Time VFX**
This template is designed to be a “master prompt” for creating iconic, high-impact bullet time sequences. It is structured in a modular way, allowing you to easily swap out variables to create entirely new scenes while maintaining a high standard of visual quality and narrative impact.
#### **Instructions for Use:**
Fill in the bracketed variables `[LIKE_THIS]` with your specific details. The more descriptive you are, the better the AI will interpret your vision. This prompt is written in a descriptive, “show, don’t tell” style that is broadly understood by most text-to-video and text-to-image AI models.
***
### **Part 1: Core Scene Concept & Narrative Beat**
**Objective:** A breathtaking, ultra-slow-motion “bullet time” action sequence.
**Protagonist:** `[Describe the main character: e.g., A grizzled special forces soldier, a nimble cyberpunk ninja, a powerful sorceress]`
**Antagonist/Threat:** `[Describe the source of the danger: e.g., A squadron of enemy soldiers, a rival assassin, a monstrous creature, an automated turret]`
**Core Action:** The protagonist is performing `[Describe the specific evasive or offensive action: e.g., a gravity-defying backbend, a mid-air twist, a desperate leap across a chasm, sliding under a closing door]` to dodge incoming `[Describe the projectile(s): e.g., bullets, laser bolts, arrows, magical energy blasts]`.
**Setting:** The sequence takes place in/on a `[Describe the environment in detail: e.g., a rain-slicked skyscraper rooftop at night, a sun-drenched desert canyon, a crumbling gothic cathedral, a sterile high-tech laboratory]`.
**Emotional Tone:** `[Choose the mood: e.g., Tense and desperate, cool and controlled, chaotic and spectacular, heroic and awe-inspiring]`.
### **Part 2: Bullet Time VFX & Motion Dynamics**
**Primary Subject Motion:** The protagonist moves at **1% of normal speed**. Every muscle fiber strain, the subtle shift of fabric, and the expression of intense concentration on their face are hyper-visible. `[Add a specific detail about the protagonist’s motion: e.g., Their coat billows around them like a cape, sweat beads fly from their brow in perfect spheres, their hair floats weightlessly]`.
**Projectile Dynamics:**
* **Type:** `[Reiterate the projectile type: e.g., 9mm bullets, superheated plasma bolts, crystalline magic shards]`.
* **Visual Effect:** The projectiles are the primary focus. They leave distinct, visible trails in the air. Describe the trail: `[e.g., A shimmering heat-haze distortion (Schlieren effect), a bright tracer line of incandescent light, a swirling vortex of arcane energy, a faint silver ripple in spacetime]`.
* **Speed:** Projectiles move at approximately **5% of normal speed**, just fast enough to convey forward momentum.
* **Interaction:** As they pass the protagonist, they are `[Describe their proximity: e.g., inches from their face, grazing their clothing, narrowly missing their shoulder]`.
**Environmental Interaction:**
* The entire environment is captured in the slow-motion effect.
* **Debris:** `[Describe the debris kicked up by the action: e.g., Micro-shards of shattered glass hang in the air like jewels, fragments of concrete and dust create a swirling cloud, sparks from bullet impacts erupt in slow, brilliant flowers of light]`.
* **Atmospherics:** `[Describe atmospheric elements: e.g., Individual raindrops are frozen in their descent, creating hanging vertical streaks; smoke from an explosion billows in a thick, molasses-like cloud; dust motes catch the light and drift lazily]`.
* **Audio-Visual Cue:** A subtle, low-frequency `[Describe the sound effect: e.g., “whoosh,” “hum,” “bass drop”]` underscores the activation of the slow-motion effect.
### **Part 3: Cinematography & Visual Language**
**Camera Movement:** The camera is **decoupled from the slow-motion effect** and moves at a **normal, dynamic speed**. It performs a `[Choose and describe a camera move: e.g., 360-degree orbital pan around the protagonist, a low-angle tracking shot that follows a projectile’s path, a crane shot that rises to reveal the full scene, a dramatic dolly zoom focusing on the protagonist’s eyes]`. The camera movement is fluid, smooth, and deliberately choreographed to highlight the near-miss.
**Lens & Focus:**
* **Lens:** `[Choose a lens type: e.g., Wide-angle lens (24mm) to exaggerate scale and perspective, Telephoto lens (85mm) for a compressed, cinematic look with creamy bokeh]`.
* **Focus:** Use a `[Choose a focus technique: e.g., razor-sharp deep focus where both the protagonist and projectiles are clear, or a shallow depth of field where the focus racks from the incoming projectile to the protagonist’s determined eyes]`.
* **Lens Effects:** `[Add specific lens artifacts: e.g., Anamorphic lens flares streak horizontally from light sources, subtle chromatic aberration on the edges of projectiles, water droplets clinging to the lens]`.
**Framing & Composition:** The shot is composed following the `[Choose a composition rule: e.g., rule of thirds, golden ratio, leading lines created by the projectile trails]`. The framing is `[Choose a framing style: e.g., extreme close-up on the protagonist’s face, medium-wide shot to establish the action and environment, Dutch angle to convey disorientation]`.
### **Part 4: Art Direction & Aesthetics**
**Lighting Style:** `[Describe the lighting: e.g., High-contrast chiaroscuro with deep shadows and dramatic highlights, volumetric lighting with visible god rays piercing through smoke, harsh top-down industrial lighting, soft, diffused magical glow]`. **Rim lighting** is crucial to separate the protagonist from the background.
**Color Grading:** The scene is graded with a `[Describe the color palette: e.g., desaturated, steely-blue and cold white palette; a warm, high-contrast teal and orange blockbuster look; a gritty, monochromatic neo-noir style with a single splash of color (e.g., red blood)]`.
**Overall Style:** `[Choose a style: e.g., Hyper-realistic, photorealistic, cinematic, gritty realism, stylized comic book aesthetic, dark fantasy]`. Rendered with maximum detail and fidelity.
### **Part 5: Technical Specifications (Platform Agnostic)**
* **Resolution:** 4K UHD or 8K for maximum detail.
* **Aspect Ratio:** Cinematic Widescreen (2.39:1).
* **Frame Rate:** Rendered at a high frame rate (e.g., 120fps) for perfectly smooth slow-motion playback.
* **Engine:** Aim for the quality of Unreal Engine 5, Octane Render, or a similar high-fidelity rendering engine.
### **Part 6: Negative Prompts (What to Avoid)**
* **AVOID:** Blurry motion, low-resolution textures, cartoonish or animated styles, unrealistic physics (unless stylistically intended), flat lighting, jerky camera movement, pixelation, artifacts.
* **ENSURE:** No gore unless specified, no clipping of character models, stable and smooth rendering.
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### **Example Prompt: “Neo-Kyoto Downpour”**
Here is a practical example of the template filled out for a specific scene.
***
**Part 1: Core Scene Concept & Narrative Beat**
**Objective:** A breathtaking, ultra-slow-motion “bullet time” action sequence.
**Protagonist:** A female cyberpunk agent with cybernetic eyes, wearing a sleek, black tactical trench coat.
**Antagonist/Threat:** An autonomous security drone firing from above.
**Core Action:** The protagonist is performing a fluid, gravity-defying backbend, arching her body backward just as incoming projectiles pass over her.
**Setting:** The sequence takes place on a rain-slicked, neon-drenched rooftop in a futuristic, Tokyo-inspired metropolis at midnight. Billboards cast a vibrant, kaleidoscopic glow on the wet surfaces.
**Emotional Tone:** Cool and controlled.
**Part 2: Bullet Time VFX & Motion Dynamics**
**Primary Subject Motion:** The protagonist moves at **1% of normal speed**. Her trench coat billows around her in an impossibly graceful arc, and the rain hitting her repels in a fine, atomized mist. The cybernetic patterns in her irises glow with a soft cyan light as she tracks the projectiles.
**Projectile Dynamics:**
* **Type:** Superheated, sizzling plasma bolts.
* **Visual Effect:** The projectiles leave a distinct, bright orange tracer line, surrounded by a visible heat-haze distortion (Schlieren effect) that warps the air around them.
* **Speed:** Projectiles move at approximately **5% of normal speed**.
* **Interaction:** They pass inches from her face, the intense heat momentarily evaporating the rain in their path and illuminating her features with a fiery orange glow.
**Environmental Interaction:**
* The entire environment is captured in the slow-motion effect.
* **Debris:** The plasma bolts that miss impact the rooftop, sending up slow-motion eruptions of concrete fragments and brilliant white sparks.
* **Atmospherics:** Individual, heavy raindrops are frozen in their descent, creating hanging vertical streaks that catch the multi-colored neon light.
* **Audio-Visual Cue:** A subtle, low-frequency “hum” underscores the activation of the slow-motion effect.
**Part 3: Cinematography & Visual Language**
**Camera Movement:** The camera is decoupled from the slow-motion effect and moves at a normal, dynamic speed. It performs a **360-degree orbital pan** around the protagonist, starting low and spiraling upwards to reveal the drone in the sky at the end of the rotation.
**Lens & Focus:**
* **Lens:** Wide-angle lens (24mm) to exaggerate the arc of her body and the vastness of the city behind her.
* **Focus:** Use a shallow depth of field where the focus racks from the incoming plasma bolts to the protagonist’s glowing cybernetic eyes as she looks up.
* **Lens Effects:** Anamorphic lens flares streak horizontally from the neon signs. Water droplets cling to the lens, creating beautiful, distorted bokeh.
**Part 4: Art Direction & Aesthetics**
**Lighting Style:** High-contrast chiaroscuro lighting, dominated by the vibrant glow of magenta, cyan, and yellow neon signs. Volumetric light shafts are visible in the rainy atmosphere. Strong **rim lighting** from a billboard behind her separates her dark silhouette from the busy background.
**Color Grading:** The scene is graded with a high-contrast teal and orange blockbuster look, with deep, crushed blacks and vibrant, saturated neon colors.
**Overall Style:** Hyper-realistic, cinematic, and gritty cyberpunk aesthetic. Rendered with the detail of a scene from *Blade Runner 2049* or *Cyberpunk 2077*.
**Part 5: Technical Specifications (Platform Agnostic)**
* **Resolution:** 4K UHD.
* **Aspect Ratio:** Cinematic Widescreen (2.39:1).
* **Frame Rate:** Rendered at 120fps for perfectly smooth slow-motion playback.
* **Engine:** Quality of Unreal Engine 5 with ray tracing enabled.
**Part 6: Negative Prompts (What to Avoid)**
* **AVOID:** Blurry motion, low-resolution textures, cartoonish style, flat lighting, jerky camera movement.
* **ENSURE:** The rain looks realistic and not like simple lines, neon lights reflect correctly on wet surfaces.