About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Magic / Action
- Language – English
- Category – Cinematic / VFX
- Prompt Title – Sora Magical Battle Sequence Prompt for Fantasy Films
Prompt Details
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### **Optimized Dynamic AI Prompt Template for Sora: Magical Battle Sequence**
This template is designed to be a modular and highly-detailed framework for generating cinematic fantasy battle sequences. Fill in the bracketed `[VARIABLE]` sections with your specific creative choices. The structure is built on best practices for AI video generation, focusing on clear, descriptive language that combines character action, environmental interaction, and specific cinematic techniques.
**How to Use:**
1. Read through each section and understand its purpose.
2. Replace the `[BRACKETED_PLACEHOLDER]` text with your own detailed descriptions.
3. Combine the filled sections into a single, cohesive prompt. The more detail you provide for each variable, the more control you will have over the final output.
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#### **[I. Core Scene Concept & Tone]**
**Prompt:** A cinematic, high-energy, action-packed magical duel. The overall tone is `[Specify Tone: e.g., epic and desperate, tense and strategic, terrifying and chaotic, wondrous and awe-inspiring]`. The scene focuses on the visceral impact of magic on both the combatants and the environment.
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#### **[II. Combatant A – The Protagonist/Focal Character]**
**Prompt:** Our focus is on `[CHARACTER_A_NAME/TITLE]`, a `[Character A’s physical description: e.g., grizzled old battlemage with a long white beard and glowing runes on his forearms, a young, agile sorceress in flowing silk robes, a heavily-armored cleric wielding a divine hammer]`. Their emotional state is one of `[Character A’s emotion: e.g., fierce determination, controlled fury, desperate survival, cold calculation]`.
They are performing the action of `[Character A’s specific action: e.g., summoning a protective barrier, launching a projectile, weaving a complex spell with intricate hand gestures, dodging an incoming attack]`.
Their magic, `[MAGIC_A_NAME/TYPE: e.g., Cryomancy, Arcane Weaving, Earthbending, Blood Magic]`, manifests visually as `[Detailed visual description of Magic A: e.g., crackling shards of pure ice that hang in the air, swirling ribbons of iridescent purple and gold energy, jagged pillars of rock erupting from the ground, crimson tendrils of shadow lashing out]`.
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#### **[III. Combatant B – The Antagonist/Opponent]**
**Prompt:** Opposing them is `[CHARACTER_B_NAME/TITLE]`, a `[Character B’s physical description: e.g., demonic entity wreathed in shadow, a prideful elven archmage in ornate silver armor, a wild pyromancer with scorched skin and manic eyes]`. Their expression is one of `[Character B’s emotion: e.g., sadistic glee, arrogant disdain, panicked rage, unwavering focus]`.
They are countering with the action of `[Character B’s specific action: e.g., unleashing a torrent of fire, erecting a shield of dark energy, teleporting in a flash of smoke, preparing a devastating counter-spell]`.
Their magic, `[MAGIC_B_NAME/TYPE: e.g., Pyromancy, Void Magic, Psionic Force, Necromancy]`, is visualized as `[Detailed visual description of Magic B: e.g., a massive, roaring fireball that illuminates the entire scene, a sphere of perfect blackness that absorbs all light, shimmering, invisible waves of force that distort the air, ghostly green skulls that scream as they fly]`.
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#### **[IV. The Environment & Setting]**
**Prompt:** The battle takes place in/on a `[Location description: e.g., crumbling throne room of a long-dead king, the obsidian peak of a stormy mountain, a crystalline cavern glowing with bioluminescent fungi, a rain-slicked medieval city street at midnight]`.
The time is `[Time of day: e.g., high noon, ethereal dusk, dead of night, stormy afternoon]`, and the atmosphere is filled with `[Atmospheric conditions: e.g., swirling snow, heavy rainfall, thick fog, magical dust motes, falling ash]`.
The environment is highly interactive and destructible. We see `[Specific environmental interaction: e.g., stone pillars shattering from magical impacts, the ground freezing over and cracking, magical energy scorching ancient tapestries, shockwaves kicking up clouds of dust and debris]`.
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#### **[V. Cinematography & VFX]**
**Prompt:** The shot is a `[Camera Shot Type: e.g., dynamic medium close-up, epic wide shot, low-angle hero shot, over-the-shoulder shot]`. The camera performs a `[Camera Movement: e.g., rapid tracking motion following a spell projectile, slow-motion arc around the combatants, a visceral shaky-cam effect during an explosion, a dramatic dolly zoom to emphasize a reaction]`.
The lighting is `[Lighting Style: e.g., dramatic and high-contrast with deep shadows (chiaroscuro), volumetric god rays breaking through clouds, eerie green light from a magical source, flickering firelight casting dancing shadows]`.
Key visual effects include `[Specific VFX details: e.g., glowing particle embers, realistic lens flares from magical bursts, heat distortion from flames, arcane symbols glowing on surfaces, slow-motion water droplets hanging in the air]`. The scene is filmed as if with a `[Lens type: e.g., 35mm anamorphic lens for a wide, cinematic feel; 85mm portrait lens for intense facial detail with a shallow depth of field]`.
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#### **[VI. Overall Aesthetic & Quality]**
**Prompt:** The overall art style is `[Art Style: e.g., photorealistic, hyper-detailed, dark fantasy, cinematic realism, inspired by the visual language of Denis Villeneuve / Zack Snyder / Guillermo del Toro]`. The color palette is `[Color Palette: e.g., desaturated with vibrant, contrasting pops of magical color (e.g., blue and orange), monochromatic with a single accent color, rich and saturated jewel tones]`.
Rendered in stunning 8K resolution, with photorealistic textures, intricate detail, and professional color grading. Final output should be a seamless, high-framerate video clip.
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#### **[VII. Negative Prompt (Optional but Recommended)]**
**Prompt:** Avoid: `[Exclusions: e.g., blurry footage, cartoonish effects, disfigured hands, bad anatomy, low-resolution textures, static camera, emotionless faces, clipping, artifacts]`.
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### **Example Prompt in Practice**
Here is a complete, ready-to-use prompt created by filling in the template above.
**(Scene: An Archmage’s last stand against a Void Knight)**
A cinematic, high-energy, action-packed magical duel. The overall tone is **epic and desperate**. The scene focuses on the visceral impact of magic on both the combatants and the environment.
Our focus is on **Archmage Valerius**, a **grizzled old battlemage with a long white beard, wearing deep blue robes embroidered with silver constellations, his forearms covered in glowing celestial runes**. His emotional state is one of **fierce determination**, his face etched with strain and resolve. He is performing the action of **slamming the butt of his crystalline staff into the ground, causing a massive, transparent dome of arcane energy covered in swirling galaxies to erupt around him as a protective barrier**. His magic, **Celestial Weaving**, manifests visually as **swirling ribbons of deep indigo and shimmering silver energy, with miniature stars and nebulae pulsing within the protective dome**.
Opposing him is **The Void Knight**, a **towering figure in jagged, obsidian armor that seems to drink the light, with glowing violet cracks running through the plates and a featureless, dark helmet**. Their posture is one of **arrogant disdain**. They are countering with the action of **drawing back a gauntleted fist, which coalesces with crackling, dark energy before being thrust forward, unleashing a devastating beam of pure Void**. Their magic, **Void Corruption**, is visualized as **a concentrated beam of pitch-black energy, rimmed with a chaotic, flickering purple corona. The beam violently distorts the air around it like an intense heat haze**.
The battle takes place in the **crumbling main observatory of a mountaintop citadel**, with a shattered glass dome ceiling revealing a stormy night sky. The time is the **dead of night**, and the atmosphere is filled with **heavy rainfall streaking in through the broken dome and magical dust motes from the clashing energies**. The environment is highly interactive and destructible. We see **the Void beam impacting the celestial dome, sending spiderweb cracks of purple and silver energy across its surface. The shockwave of the impact shatters nearby stone archways, kicking up a massive cloud of dust and debris**.
The shot is a **dynamic medium shot, positioned slightly low to the ground to emphasize the power of the impact**. The camera performs a **slow-motion arc that circles the point of impact on the dome, capturing the intricate details of the cracking energy and the rain droplets hanging suspended in the air for a moment**. The lighting is **dramatic and high-contrast, with the only light sources being the internal glow of the silver celestial dome and the violent violet light from the Void Knight’s attack, casting deep, dancing shadows across the ruins**. Key visual effects include **glowing particle embers of silver and purple, a strong anamorphic lens flare as the energies collide, and realistic debris physics as the stonework explodes outwards**. The scene is filmed as if with a **35mm anamorphic lens, creating a wide, epic cinematic feel with beautiful bokeh in the background**.
The overall art style is **photorealistic dark fantasy, inspired by the visual language of high-end video game cinematics like Final Fantasy or Elden Ring**. The color palette is **largely desaturated greys and blacks of the stone and night, with vibrant, contrasting pops of celestial silver/indigo and corrupting violet**.
Rendered in stunning 8K resolution, with photorealistic textures, intricate detail, and professional color grading. Final output should be a seamless, high-framerate video clip.
**Avoid:** blurry footage, cartoonish effects, disfigured hands, low-resolution textures, static camera, emotionless faces.