Slimy Tentacle Crawling on Laboratory Floor VFX Prompt

About Prompt

  • Prompt Type – Dynamic
  • Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
  • Niche – Alien
  • Language – English
  • Category – Sci-Fi Thriller
  • Prompt Title – Slimy Tentacle Crawling on Laboratory Floor VFX Prompt

Prompt Details

Of course. Here is a comprehensive, optimized, and dynamic AI prompt structure for generating VFX of a slimy tentacle in an alien sci-fi thriller setting, designed to be compatible with all major AI image generation platforms.

### **Optimized Dynamic AI Prompt for: Slimy Tentacle Crawling on Laboratory Floor**

This dynamic prompt is structured as a template with replaceable variables and modular components. This approach allows for maximum creative control and iteration, enabling you to generate a vast array of unique scenes by changing only a few keywords.

**How to Use This Dynamic Prompt:**

1. **Read the Structure:** Understand what each section controls (the subject, the environment, the lighting, etc.).
2. **Choose Your Variables:** For each `[VARIABLE]` in the template, select an option from the provided lists or create your own.
3. **Assemble the Final Prompt:** Combine your chosen elements into a single, cohesive paragraph.
4. **Iterate:** To create variations, change only one or two variables at a time. This helps you pinpoint which keywords are having the most impact on the final image.

### **The Dynamic Prompt Template**

**(Scene Start)**

**1. Primary Subject & Action:**
*A hyper-realistic, cinematic close-up of a single, severed alien tentacle, `[Movement Type]`, across the `[Floor Type]` of a `[Laboratory Condition]` science facility. The tentacle appears `[Overall State]`.*

* **`[Movement Type]` Options:** slowly slithering, desperately writhing, inching forward with purpose, dragging itself spasmodically, undulating with an unnatural rhythm, creeping stealthily.
* **`[Floor Type]` Options:** sterile white linoleum tiles, polished and reflective concrete, dirty industrial metal grating, cracked and blood-stained ceramic tiles, a floor slick with chemical spills.
* **`[Laboratory Condition]` Options:** dark and abandoned, sterile and brightly-lit, in a state of emergency lockdown, recently destroyed, overgrown with alien fungi.
* **`[Overall State]` Options:** freshly severed and twitching, partially desiccated, leaking otherworldly fluids, covered in frost from a cryogenic breach, glowing with strange energy.

**2. Tentacle Morphology & Texture:**
*The tentacle’s skin is a `[Primary Color]` with `[Secondary Markings]`. Its surface is defined by `[Texture Detail]`, and features prominent `[Surface Feature]`. `[Bioluminescence]` emanates from within.*

* **`[Primary Color]` Options:** deep void-black, translucent pearly white, sickly bio-luminescent green, bruised purple and indigo, mottled grey-chitin.
* **`[Secondary Markings]` Options:** pulsating turquoise veins, iridescent, oil-slick patterns, razor-sharp black barbs, glowing orange pustules, complex geometric tattoos of unknown origin.
* **`[Texture Detail]` Options:** glistening with a thick, viscous, transparent mucus; covered in a fine, pulsating cilia that catches the light; armored with overlapping, insectoid chitinous plates; smooth and leathery like cephalopod skin.
* **`[Surface Feature]` Options:** rows of gripping, barbed suckers; a single, unblinking eye near the tip; fine, hair-like tendrils exploring the surface; razor-sharp bone spurs protruding at intervals.
* **`[Bioluminescence]` Options:** A faint, internal blue glow pulses in time with its movement; bright, erratic flashes of yellow light arc across its skin; a steady, ominous red light emanates from its suckers. (For no bioluminescence, simply delete this sentence).

**3. Environmental Interaction & Debris:**
*It leaves a trail of `[Trail Substance]` on the floor, which reflects the ambient light. The scene is littered with `[Scattered Debris]`, adding to the sense of chaos.*

* **`[Trail Substance]` Options:** corrosive acid that sizzles and smokes, thick, black ichor, shimmering, silvery slime, a trail of rapidly crystallizing fluid.
* **`[Scattered Debris]` Options:** shattered glass from a broken specimen container, discarded surgical tools, sparking, severed electrical wires, scattered scientific papers stained with blood, pieces of a broken security drone.

**4. Atmosphere & Cinematic Lighting:**
*The scene is primarily illuminated by `[Primary Light Source]`, creating `[Shadow Quality]` shadows. A `[Secondary Light Source]` provides dramatic highlights and enhances the suspense.*

* **`[Primary Light Source]` Options:** a single, flickering fluorescent light overhead; the harsh, sterile light of a surgical lamp; the cold, blue light from a computer monitor; moonlight filtering through a shattered skylight.
* **`[Secondary Light Source]` Options:** a rotating red emergency alarm light; sparks from a damaged power conduit; the green glow from a breached containment unit; the beam of a fallen flashlight.
* **`[Shadow Quality]` Options:** long and dramatic, sharp and defined, soft and diffused, deep and oppressive.

**5. Cinematography & Framing:**
*The shot is a `[Camera Shot]`, using a `[Lens & Focus]` technique to draw the viewer’s eye to the horrific detail. The composition is tense and claustrophobic.*

* **`[Camera Shot]` Options:** extreme low-angle shot, macro shot focusing on the skin texture, Dutch angle to create disorientation, top-down perspective emphasizing the trail, tracking shot following the movement.
* **`[Lens & Focus]` Options:** shallow depth of field with the foreground in sharp focus; wide-angle lens with subtle edge distortion; rack focus from the debris to the moving tentacle tip; anamorphic lens flare.

**6. Style & Quality Directives:**
*VFX cinematic still from a sci-fi thriller in the style of [Director/Artist], photorealistic, hyper-detailed, intricate textures, 8K resolution, Unreal Engine 5 render, Octane render, professional color grading, film grain, volumetric lighting, subsurface scattering on the tentacle’s skin, high dynamic range (HDR).*

* **`[Director/Artist]` Options:** H.R. Giger, Ridley Scott, Denis Villeneuve, John Carpenter. (This helps guide the overall mood and aesthetic).

**(Scene End)**


### **Example Prompt in Practice**

Here is a complete, ready-to-use prompt generated by filling in the variables from the template above. This example aims for a dark, tense, and highly detailed “body horror” scene.

**(Prompt Start)**

A hyper-realistic, cinematic close-up of a single, severed alien tentacle, **desperately writhing** across the **cracked and blood-stained ceramic tiles** of a **dark and abandoned** science facility. The tentacle appears **freshly severed and twitching**.

The tentacle’s skin is a **bruised purple and indigo** with **pulsating turquoise veins**. Its surface is defined by **glistening with a thick, viscous, transparent mucus**, and features prominent **rows of gripping, barbed suckers**. A **faint, internal blue glow pulses in time with its movement**, illuminating it from within.

It leaves a trail of **shimmering, silvery slime** on the floor, which reflects the ambient light. The scene is littered with **shattered glass from a broken specimen container** and **discarded surgical tools**, adding to the sense of chaos.

The scene is primarily illuminated by a **single, flickering fluorescent light overhead**, creating **long and dramatic** shadows. A **rotating red emergency alarm light** provides dramatic highlights and enhances the suspense.

The shot is an **extreme low-angle shot**, using a **shallow depth of field with the foreground in sharp focus** to draw the viewer’s eye to the horrific detail. The composition is tense and claustrophobic.

VFX cinematic still from a sci-fi thriller in the style of H.R. Giger and John Carpenter, photorealistic, hyper-detailed, intricate textures, 8K resolution, Unreal Engine 5 render, Octane render, professional color grading, film grain, volumetric lighting, subsurface scattering on the tentacle’s skin, high dynamic range (HDR).

**(Prompt End)**