About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Fantasy / Adventure
- Language – English
- Category – Short Film / Cinematic
- Prompt Title – Runway AI Epic Fantasy Adventure Video Prompt
Prompt Details
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### **Optimized Dynamic AI Prompt Template for Epic Fantasy Adventure Video**
This template is structured to guide the AI with layered, specific instructions, moving from the broad concept to the finest details. You can copy and paste this structure, filling in the `[BRACKETED]` sections with your specific ideas.
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#### **Part 1: The Core Scene (The “What”)**
* **`[PRIMARY SUBJECT(S)]`:** A detailed, vivid description of the main character, creature, or object in the scene. Specify appearance, clothing, equipment, and key features.
* *Example: A weathered Elven ranger with silver hair braided with hawk feathers, wearing worn leather armor and a deep green cloak, carrying a luminous yew bow.*
* **`[PRIMARY ACTION & MOVEMENT]`:** The specific action the subject is performing. Describe the movement with dynamic verbs and adverbs. Include the speed, intensity, and direction of the motion.
* *Example: Kneeling slowly by a glowing pool of water, gently dipping a crystalline vial into the surface, causing ripples to emanate outwards in slow motion.*
* **`[SETTING & ENVIRONMENT]`:** A rich description of the location. Detail the foreground, mid-ground, and background to create depth. Mention architecture, nature, time of day, and weather.
* *Example: An ancient, moss-covered ruin in a dense, mist-filled forest at twilight. Gigantic, gnarled trees with glowing fungi on their bark surround a central, crumbling stone altar.*
#### **Part 2: Cinematography & Visuals (The “How”)**
* **`[CAMERA SHOT & ANGLE]`:** Define the shot composition.
* *Examples: Extreme wide shot, low-angle shot, medium close-up, over-the-shoulder shot, point-of-view (POV).*
* **`[CAMERA MOVEMENT]`:** Describe how the virtual camera moves through the scene. This is crucial for a cinematic feel.
* *Examples: Slow dolly push-in, sweeping crane shot revealing the landscape, handheld shaky cam, static tripod shot, dramatic orbital pan around the subject.*
* **`[LENS & FOCUS]`:** Specify the lens type and focus to control the visual aesthetic and draw the viewer’s attention.
* *Examples: Wide-angle lens to emphasize scale, shallow depth of field with the background blurred (bokeh), rack focus from a foreground object to the subject, deep focus with everything sharp.*
* **`[LIGHTING]`:** Describe the lighting to set the mood. Be highly specific about the source, color, and quality of light.
* *Examples: Dramatic chiaroscuro lighting from a single torch, soft golden hour sunlight filtering through a canopy, ethereal volumetric light beams (god rays), cold, eerie moonlight, flickering magical energy.*
#### **Part 3: Artistic & Stylistic Direction (The “Feel”)**
* **`[VISUAL STYLE & FIDELITY]`:** Define the overall aesthetic and quality.
* *Examples: Cinematic photorealism, hyper-detailed, 8K UHD, epic fantasy concept art, painterly style, gritty and realistic, Ghibli-inspired anime style.*
* **`[MOOD & ATMOSPHERE]`:** Describe the emotional tone of the scene.
* *Examples: Awe-inspiring and majestic, tense and foreboding, serene and magical, chaotic and action-packed, somber and melancholic.*
* **`[COLOR PALETTE]`:** Guide the AI’s color choices to ensure a cohesive and intentional look.
* *Examples: Muted earth tones with a single contrasting splash of vibrant crimson, desaturated cool blues and grays, rich and warm autumnal colors, iridescent and magical neons.*
* **`[KEY INFLUENCES]`:** (Optional but powerful) Mention specific artists, films, or games to give the AI a strong stylistic reference point.
* *Examples: In the style of Frank Frazetta, cinematography reminiscent of “The Lord of the Rings,” creature design inspired by Weta Workshop, architecture like in “God of War.”*
#### **Part 4: Fine Details & Effects (The “Magic”)**
* **`[ENVIRONMENTAL EFFECTS]`:** Add dynamic, secondary elements that bring the scene to life.
* *Examples: Swirling magical embers, thick fog rolling across the ground, heavy rain splashing on stone, dust motes dancing in sunbeams, leaves blowing in the wind.*
* **`[SPECIFIC DETAILS]`:** Call out one or two minute details to ensure the AI renders them with clarity.
* *Examples: Intricate glowing runes carved into a sword’s blade, the reflection of the mountains in the character’s eye, frost forming on a stone surface.*
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### **Example Prompt: “The Dragon’s Ascent”**
Here is a practical example following the template above to generate a short, cinematic clip of a dragon emerging from its lair.
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**Part 1: The Core Scene**
* **PRIMARY SUBJECT(S):** A colossal, ancient obsidian dragon, its scales shimmering with iridescent purple and gold highlights. Its horns are jagged and crystalline, and smoke curls from its nostrils. Its eyes glow like molten gold.
* **PRIMARY ACTION & MOVEMENT:** The dragon is slowly, powerfully unfurling its massive, leathery wings. As the wings extend to their full, magnificent span, they displace dust and small rocks, which cascade down the mountainside. The movement is deliberate, majestic, and in slow motion.
* **SETTING & ENVIRONMENT:** The entrance of a massive volcanic cave high on a jagged, snow-dusted mountain peak during a stormy dawn. The background shows a vast valley shrouded in morning mist below, with storm clouds gathering overhead, occasionally lit by distant lightning. The foreground is littered with shattered rock and ancient, monolithic ruins.
**Part 2: Cinematography & Visuals**
* **CAMERA SHOT & ANGLE:** An epic, low-angle extreme wide shot, positioned to make the dragon look immense and god-like against the mountain and sky.
* **CAMERA MOVEMENT:** A very slow, dramatic crane shot, starting low and slowly ascending as the dragon raises its wings, further emphasizing its scale and power.
* **LENS & FOCUS:** A wide-angle 24mm lens to capture the full scope of the dragon and the landscape. Deep focus, keeping both the dragon and the distant stormy valley sharp and clear.
* **LIGHTING:** Dramatic, high-contrast dawn lighting. The rising sun, partially obscured by dark storm clouds, creates intense highlights on one side of the dragon’s scales (rim lighting) while casting deep, long shadows. The dragon’s molten gold eyes are the brightest point in the scene.
**Part 3: Artistic & Stylistic Direction**
* **VISUAL STYLE & FIDELITY:** Cinematic photorealism, 8K UHD, hyper-detailed textures on the scales and rock, VFX-quality smoke and atmospheric effects.
* **MOOD & ATMOSPHERE:** Awe-inspiring, majestic, epic, and foreboding. A sense of ancient power being awakened.
* **COLOR PALETTE:** A palette of dark, cool colors (obsidian black, deep grays, stormy blues) contrasted sharply with the warm, fiery golds and purples of the dragon’s highlights and the dawn light.
* **KEY INFLUENCES:** Cinematography style of *The Hobbit: The Desolation of Smaug*. Creature design and scale reminiscent of Weta Workshop and *Game of Thrones*.
**Part 4: Fine Details & Effects**
* **ENVIRONMENTAL EFFECTS:** Swirling volcanic smoke mixed with clouds around the mountain peak. Small pebbles and dust particles dislodged by the wing movement, tumbling down the cliff face. A faint lens flare appears as the sun crests a distant peak.
* **SPECIFIC DETAILS:** Focus on the intricate, geometric patterns of the dragon’s individual scales shimmering in the light. Capture the heat haze shimmering around the dragon’s nostrils as it exhales.