About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more
- Niche – Cyberpunk
- Language – English
- Category – Urban FX
- Prompt Title – Robot City at Night VEO 3 Prompt
Prompt Details
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### **Optimized Dynamic AI Prompt: Cyberpunk Robot City at Night (Urban FX V3)**
This prompt is designed as a modular and dynamic template. The structure allows for easy customization by selecting and combining elements from different categories. The goal is to provide AI platforms with a rich, layered, and specific set of instructions to generate high-quality, cinematic urban visual effects. The “VEO 3” designation is treated here as a versioning/project tag, with the prompt built for maximum impact and versatility.
**How to Use This Template:**
1. **Choose one or more elements** from each numbered category below.
2. **Combine them** into a single paragraph or a comma-separated list.
3. **Adjust the details** in the `[customizable placeholders]` to fit your specific vision.
4. Use the **Negative Prompts** section to refine the output and avoid unwanted elements.
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### **[TEMPLATE STRUCTURE]**
#### **1. Core Subject & Composition (The “What” and “Where”)**
* **Shot Type:**
* `Epic panoramic vista overlooking a sprawling, multi-layered megacity from a high vantage point.`
* `Dynamic, low-angle street-level view looking up at towering, oppressive skyscrapers that pierce the perpetual smog.`
* `Cinematic aerial drone shot, weaving through a dense canyon of monolithic buildings and tangled sky-bridges.`
* `Point-of-view (POV) from inside a speeding maglev train or a flying vehicle (spinner), with the city blurring past.`
* `Wide establishing shot of the city’s industrial sector, featuring massive automated factories and glowing exhaust plumes.`
* `A focused shot on a central plaza, bustling with humanoid robots and holographic advertisements.`
#### **2. Architectural Style & Cityscape Details (The “Environment”)**
* **Primary Architecture:**
* `Brutalist, monolithic megastructures of concrete and dark steel, covered in grime and acid rain streaks.`
* `Sleek, corporate arcologies made of polished chrome and nano-glass, piercing the clouds.`
* `Chaotic, vertically stacked favelas and container slums clinging to the sides of massive superstructures.`
* `Neo-Kowloon inspired architecture with a dense, organic labyrinth of neon signs, exposed wiring, and rickety extensions.`
* **Secondary Details:**
* `A tangled web of illuminated sky-bridges and maglev train tracks connecting towers.`
* `Massive, building-sized holographic advertisements featuring geishas, corporate logos, and abstract data streams that flicker and glitch.`
* `Exposed, pulsating conduits and thick bundles of fiber-optic cables running along building facades.`
* `Rooftops cluttered with communication arrays, water purifiers, and makeshift gardens under bio-lamps.`
* `Automated anti-aircraft turrets and security drone patrols circling corporate enclaves.`
#### **3. Robotic Presence & Activity (The “Life”)**
* **Type and Scale:**
* `Swarms of small, insect-like maintenance drones cleaning building facades and repairing neon signs.`
* `Heavy-duty, multi-limbed construction bots scaling unfinished skyscrapers, their welding sparks cascading down.`
* `Humanoid robotic citizens and laborers walking the crowded streets, their optical sensors glowing.`
* `Sleek, menacing robotic security patrols (bipedal or quadrupedal) marching in unison on elevated walkways.`
* `Massive, autonomous cargo haulers and transport ships navigating the lower, smog-filled levels of the city.`
#### **4. Atmosphere & Weather (The “Mood”)**
* **Primary Weather:**
* `Heavy, perpetual acid rain, creating a glossy, reflective sheen on all surfaces.`
* `Thick, light-scattering fog and smog, partially obscuring distant structures and creating a sense of immense scale.`
* `A light, drizzling mist that catches the neon light, creating a visible haze in the air.`
* `No rain, but the air is thick with industrial pollution and drifting digital code motes.`
* **Atmospheric Effects:**
* `Volumetric lighting, with beams of light from searchlights and advertisements cutting through the dense air.`
* `Steam and vapor rising from street-level vents and food stalls.`
* `Visible heat distortion from powerful engines and exhaust ports.`
#### **5. Lighting & Color Palette (The “Look”)**
* **Primary Colors:**
* `Dominated by a vibrant palette of saturated neon cyan, magenta, and electric blue.`
* `A contrasting palette of hot orange, acid green, and deep violet.`
* `A colder, more oppressive palette of sterile white, cobalt blue, and shadowy blacks.`
* **Lighting Qualities:**
* `High contrast, chiaroscuro lighting with deep, inky shadows and piercingly bright neon highlights.`
* `Soft, diffused glow from the omnipresent neon haze, casting an ethereal light on the scene.`
* `Flickering, unstable light from glitching holograms and malfunctioning signs.`
* `The cold, emotionless glow from countless windows and robotic optical sensors.`
#### **6. Camera & Cinematic Properties (The “Feel”)**
* **Lens & Framing:**
* `Shot with a wide-angle lens to emphasize the monumental scale.`
* `Anamorphic lens flare, creating horizontal streaks from bright light sources.`
* `Shallow depth of field, focusing on a specific detail while blurring the immense background.`
* `Aspect ratio: 2.39:1 (cinematic widescreen).`
* **Texture & Quality:**
* `Photorealistic, hyper-detailed, 8K resolution, intricate detail.`
* `Gritty, textured, with visible film grain and chromatic aberration.`
* `Raindrops and smudges on the camera lens, adding a layer of immersive realism.`
* `Subtle motion blur to convey movement of vehicles and rain.`
#### **7. Style & Rendering Directives (The “Artist’s Touch”)**
* **Artistic Influence:**
* `In the style of Syd Mead, Blade Runner, Ghost in the Shell.`
* `Matte painting, concept art for a AAA video game.`
* `Cinematic still from a dystopian sci-fi blockbuster film.`
* **Rendering Engine Keywords:**
* `Unreal Engine 5, Octane Render, Ray Tracing, Global Illumination, Physically-Based Rendering (PBR).`
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### **[NEGATIVE PROMPTS: WHAT TO AVOID]**
* `daytime, sun, daylight, clear sky, clouds, happy, cheerful, utopian, clean, sterile, cartoony, illustration, drawing, painting, flat, 2D, text, watermark, signature, UI, oversaturated, blurry, low resolution, jpeg artifacts, people, humans (unless specified).`
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### **Example Prompt in Practice**
Here is a complete, ready-to-use prompt generated by following the template above. It combines specific elements to create a detailed and evocative scene brief for an AI.
**(Prompt)**
`Cinematic aerial drone shot, weaving through a dense canyon of monolithic brutalist megastructures in a cyberpunk robot city at night, aspect ratio: 16:9. The scene is dominated by a vibrant palette of saturated neon cyan and magenta from massive, building-sized holographic advertisements that flicker and glitch. Heavy, perpetual acid rain falls, creating a glossy, reflective sheen on all surfaces and catching the light. The air is thick with light-scattering fog, creating volumetric light beams from passing automated vehicles and searchlights. Swarms of small, insect-like maintenance drones with glowing red optical sensors crawl along the grimy building facades. In the distance, a tangled web of illuminated sky-bridges and maglev train tracks connect the towers. Shot with an anamorphic lens, creating horizontal lens flare, with raindrops and smudges on the camera lens for immersive realism. Photorealistic, hyper-detailed, 8K resolution, intricate detail, style of Blade Runner 2049, cinematic still from a dystopian sci-fi film, Unreal Engine 5, ray tracing.`
**(Negative Prompt)**
`daytime, sun, clear sky, happy, utopian, clean, cartoony, illustration, people, humans, text, watermark, signature, blurry, low resolution.`