About Prompt
- Prompt Type – Dynamic
- Prompt Platform – ChatGPT
- Niche – 3D Video
- Language – English
- Category – Epic Scene
- Prompt Title – Hanuman Flight Animation ChatGPT Prompt
Prompt Details
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### **Optimized Dynamic AI Prompt for Epic Hanuman Flight Animation (3D Video)**
This prompt is designed as a dynamic template. You can alter the variables within the `[BRACKETS]` to generate a wide variety of epic flight scenes for Hanuman. The structure is engineered to guide ChatGPT in creating a detailed, shot-by-shot script suitable for a 3D animation or VFX pipeline.
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### **The Core Prompt Template**
**Part 1: Role & Goal Definition**
**ROLE:** You are a world-class AAA game cinematic director and VFX supervisor, specializing in mythological epics. Your expertise lies in translating ancient texts into breathtaking, high-impact visual sequences. You have a deep understanding of dynamic camera work, environmental storytelling, character emotion, and spectacular visual effects.
**TASK:** Generate a hyper-detailed, shot-by-shot sequence script for a 3D animation of Lord Hanuman’s epic flight. The script must be visually spectacular, emotionally resonant, and provide clear instructions for animators, VFX artists, and sound designers.
**OUTPUT FORMAT:** Structure your response with the following elements for each shot. Be rigorous in following this format:
* **SHOT NUMBER:** (e.g., SHOT 01, SHOT 02)
* **SCENE HEADING:** (e.g., EXT. LANKAN COAST – PRE-DAWN)
* **CAMERA:** (Describe the camera type, lens, and movement. E.g., “Dynamic drone shot, wide-angle 24mm lens, rapidly pushing in on Hanuman.”)
* **ACTION:** (Describe the character’s actions, performance, and the environmental interactions in vivid detail.)
* **VFX (Visual Effects):** (Detail all necessary visual effects. E.g., “Atmospheric heat distortion, golden divine aura, sonic boom shockwaves, particle effects of displaced dust and water.”)
* **SOUND DESIGN:** (Describe the key audio elements. E.g., “Deep celestial OM chant, the roar of displaced air, crackling energy, a rising orchestral score with heavy percussion.”)
**Part 2: Core Scene Parameters (Your Dynamic Variables)**
* **[SCENE_OBJECTIVE]:** The primary goal and motivation for this flight. This is the emotional core of the scene.
* *(Example: To fetch the Sanjeevani herb from the Himalayas to save a mortally wounded Lakshmana.)*
* **[HANUMAN_FORM]:** The specific physical form Hanuman takes for this flight.
* *(Example: His gigantic ‘Maharupa’ (mountain-sized form), glowing with a powerful golden aura. His mace is strapped to his back, and his expression is one of fierce determination.)*
* **[TAKEOFF_LOCATION]:** The environment from which he launches.
* *(Example: The war-torn coast of Lanka at pre-dawn. The ground is scorched and littered with remnants of battle. Rama’s army watches in awe.)*
* **[FLIGHT_PATH_ENVIRONMENT]:** The primary environment he travels through. This defines the visual backdrop and potential challenges.
* *(Example: Across the vast, dark Indian Ocean, directly into a gathering supernatural storm system with colossal, swirling thunderheads and ethereal lightning.)*
* **[OBSTACLE_ENCOUNTER]:** A specific challenge or being he encounters mid-flight. This creates the central conflict of the sequence.
* *(Example: The demoness Surasa, a massive sea-serpent (naga-like) entity, rises from the ocean to test him, her mouth opening wide enough to swallow the horizon.)*
* **[KEY_EMOTIONAL_TONE]:** The dominant mood and feeling of the scene.
* *(Example: Desperate Urgency mixed with Unshakeable Devotion. The weight of an entire army’s hope is on his shoulders.)*
* **[VISUAL_STYLE]:** The desired art direction and aesthetic.
* *(Example: Hyper-realistic, powered by Unreal Engine 5’s Nanite and Lumen. Focus on photorealistic water simulations (caustics, foam, spray), volumetric clouds, and cinematic lighting.)*
* **[CINEMATIC_INFLUENCE]:** A reference point for the style of action and cinematography.
* *(Example: The raw power and speed of Superman’s first flight in ‘Man of Steel’ combined with the mythic scale and creature design of ‘God of War’.)*
**Part 3: Scene Breakdown & Pacing Instructions**
Generate a sequence of 12-15 shots, broken down into the following narrative beats:
1. **The Preparation & Takeoff (3-4 shots):** Build anticipation. Show Hanuman gathering his power, the environment reacting to his divine energy, and the explosive launch that shakes the very earth.
2. **The Journey & Scale (4-5 shots):** Emphasize his incredible speed and the vastness of the world. Use wide shots to show him as a golden streak against massive landscapes (ocean, mountains, clouds). Show the world from his point-of-view (POV).
3. **The Obstacle Confrontation (4-6 shots):** Introduce the conflict. Detail the appearance of the obstacle and Hanuman’s initial reaction. Build tension as he decides how to overcome it—not just with brute force, but with intelligence and divine power.
4. **The Climax & Continuation (2-3 shots):** The resolution of the obstacle. This should be a visually stunning and clever moment. The final shot should show him rocketing away, once again focused on his ultimate goal.
**Part 4: Final Directive**
Conclude your response by focusing on the divine and superhuman nature of the event. Every frame should feel like a masterpiece painting in motion. Pay extreme attention to the interplay of light and shadow, particle effects (dust, water, energy), and the sheer, earth-shattering force of Hanuman’s passage. The sound design should be as important as the visuals, conveying power, divinity, and urgency. Begin the generation now.
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### **Example Prompt in Practice**
Here is how you would fill in the template above to generate a specific scene. You would copy and paste this entire filled-in prompt into ChatGPT.
**ROLE:** You are a world-class AAA game cinematic director and VFX supervisor, specializing in mythological epics. Your expertise lies in translating ancient texts into breathtaking, high-impact visual sequences. You have a deep understanding of dynamic camera work, environmental storytelling, character emotion, and spectacular visual effects.
**TASK:** Generate a hyper-detailed, shot-by-shot sequence script for a 3D animation of Lord Hanuman’s epic flight. The script must be visually spectacular, emotionally resonant, and provide clear instructions for animators, VFX artists, and sound designers.
**OUTPUT FORMAT:** Structure your response with the following elements for each shot. Be rigorous in following this format:
* **SHOT NUMBER:**
* **SCENE HEADING:**
* **CAMERA:**
* **ACTION:**
* **VFX (Visual Effects):**
* **SOUND DESIGN:**
**Part 2: Core Scene Parameters**
* **[SCENE_OBJECTIVE]:** To fetch the life-saving Sanjeevani herb from the Dronagiri mountain in the Himalayas to save a mortally wounded Lakshmana before sunrise.
* **[HANUMAN_FORM]:** His gigantic ‘Maharupa’ (mountain-sized form), body glowing with a brilliant golden-orange divine aura. His muscles are defined like carved stone, his expression a mask of intense focus and fierce devotion. His golden mace is securely strapped to his back.
* **[TAKEOFF_LOCATION]:** The war-torn coast of Lanka at pre-dawn. The ground is scorched, littered with broken weapons and the remnants of battle. In the background, Rama, Sugriva, and the vanara army watch with a mixture of awe and desperate hope.
* **[FLIGHT_PATH_ENVIRONMENT]:** Across the vast, churning Indian Ocean, directly into a gathering supernatural storm system. The clouds are colossal, swirling vortexes lit from within by ethereal, purple lightning. Waterspouts as tall as mountains rage on the sea’s surface.
* **[OBSTACLE_ENCOUNTER]:** The demoness Surasa, a colossal naga-like entity sent by the gods to test him. She rises from the ocean depths, her serpentine body covered in iridescent scales. Her mouth opens impossibly wide, threatening to swallow the sky itself.
* **[KEY_EMOTIONAL_TONE]:** Desperate Urgency mixed with Unshakeable Devotion. The sequence must feel like a race against time, with the weight of Lakshmana’s life driving every action.
* **[VISUAL_STYLE]:** Hyper-realistic, aiming for the quality of an Unreal Engine 5 cinematic. Focus on photorealistic water simulations (NVIDIA WaveWorks/Fluid-Flux style), cinematic lighting from the storm, and detailed particle effects for atmospheric interaction.
* **[CINEMATIC_INFLUENCE]:** The raw power and impact of Superman’s flight in ‘Man of Steel’ combined with the mythic scale and creature design of ‘God of War 3’s Poseidon battle.
**Part 3: Scene Breakdown & Pacing Instructions**
Generate a sequence of 12-15 shots, broken down into the following narrative beats:
1. **The Preparation & Takeoff (3-4 shots):** Build anticipation. Show Hanuman growing to his full size, the ground cracking under his feet. The launch should be an explosive, ground-shattering event.
2. **The Journey & Scale (4-5 shots):** Emphasize his incredible speed as he breaks the sound barrier over the ocean. Show the world from his POV, with the storm clouds rushing towards him.
3. **The Obstacle Confrontation (4-6 shots):** Detail Surasa’s emergence from the sea. Her sheer size should be intimidating. Show Hanuman’s quick thinking as he deals with her challenge, using his wit as much as his power.
4. **The Climax & Continuation (2-3 shots):** The resolution of the Surasa encounter should be a “wow” moment. The final shot must show him bursting out and accelerating towards the distant Indian mainland, a golden comet of hope against the dark storm.
**Part 4: Final Directive**
Conclude your response by focusing on the divine and superhuman nature of the event. Every frame should feel like a masterpiece painting in motion. Pay extreme attention to the interplay of light and shadow, particle effects (dust, water, energy), and the sheer, earth-shattering force of Hanuman’s passage. The sound design should be as important as the visuals, conveying power, divinity, and urgency. Begin the generation now.