{"id":4698,"date":"2025-10-13T19:44:45","date_gmt":"2025-10-13T19:44:45","guid":{"rendered":"https:\/\/makeaiprompt.com\/blog\/veo-3-prompt-for-vr-headset-game-demo-video\/"},"modified":"2025-10-13T19:44:45","modified_gmt":"2025-10-13T19:44:45","slug":"veo-3-prompt-for-vr-headset-game-demo-video","status":"publish","type":"post","link":"https:\/\/makeaiprompt.com\/blog\/veo-3-prompt-for-vr-headset-game-demo-video\/","title":{"rendered":"VEO 3 Prompt for VR Headset Game Demo Video"},"content":{"rendered":"<div style=\"margin-top: 0px; margin-bottom: 0px;\" class=\"sharethis-inline-share-buttons\" ><\/div><div style=\"padding:20px;border-radius:8px;margin-bottom:20px;\">\n<h3 style=\"margin-top:0;\">About Prompt<\/h3>\n<ul style=\"list-style: none; padding: 0;\">\n<li style=\"margin:8px 0;padding:8px;border-radius:4px;box-shadow:0 1px 3px rgba(255, 255, 255, 1);\"><strong>Prompt Type<\/strong> &#8211; Dynamic<\/li>\n<li style=\"margin:8px 0;padding:8px;border-radius:4px;box-shadow:0 1px 3px rgba(255, 255, 255, 1);\"><strong>Prompt Platform<\/strong> &#8211; ChatGPT, Grok, Deepseek, Gemini, Copilot, Midjourney, Meta AI and more<\/li>\n<li style=\"margin:8px 0;padding:8px;border-radius:4px;box-shadow:0 1px 3px rgba(255, 255, 255, 1);\"><strong>Niche<\/strong> &#8211; Gaming \/ Tech Gadgets<\/li>\n<li style=\"margin:8px 0;padding:8px;border-radius:4px;box-shadow:0 1px 3px rgba(255, 255, 255, 1);\"><strong>Language<\/strong> &#8211; English<\/li>\n<li style=\"margin:8px 0;padding:8px;border-radius:4px;box-shadow:0 1px 3px rgba(255, 255, 255, 1);\"><strong>Category<\/strong> &#8211; Product Promotion<\/li>\n<li style=\"margin:8px 0;padding:8px;border-radius:4px;box-shadow:0 1px 3px rgba(255, 255, 255, 1);\"><strong>Prompt Title<\/strong> &#8211; VEO 3 Prompt for VR Headset Game Demo Video<\/li>\n<\/ul>\n<\/div>\n<h3 style=\"margin-top:0;\">Prompt Details <\/h3>\n<div id=\"promptContent\">Of course. Here is a comprehensive, optimized, and dynamic AI prompt template for generating a VR Headset Game Demo Video, specifically designed for advanced text-to-video models like Google&#8217;s Veo. This is followed by a practical example.<\/p>\n<p>&#8212;<\/p>\n<p>### **Optimized Dynamic AI Prompt Template for VR Game Demo Video**<\/p>\n<p>This template is structured to give the AI maximum context, creative direction, and technical parameters. It uses a &#8220;Director&#8217;s Brief&#8221; format, breaking down the request into logical sections that AI models can parse effectively for a cohesive and high-quality result.<\/p>\n<p>**Instructions for Use:**<br \/>\nFill in the `[BRACKETED_PLACEHOLDERS]` with your specific product and game details. The more detail you provide, the more tailored the final video will be.<\/p>\n<p>&#8212;<\/p>\n<p>#### **[START PROMPT]**<\/p>\n<p>**[PROMPT_ID]:** VGD_PROMO_2024_01<\/p>\n<p>**[PRIMARY_GOAL]:** Generate a 90-second, high-energy, cinematic product promotion video for a new VR headset, showcasing its immersive capabilities through gameplay from an upcoming VR game.<\/p>\n<p>**[TARGET_AI_MODEL]:** VEO 3 (or any state-of-the-art text-to-video model)<\/p>\n<p>**[OUTPUT_FORMAT]:** 4K UHD (3840&#215;2160), 16:9 aspect ratio, 60 FPS, high-bitrate video.<\/p>\n<p>**[PART 1: GLOBAL DIRECTIVES &#038; AESTHETICS]**<\/p>\n<p>1.  **Overall Tone &#038; Mood:** Thrilling, futuristic, awe-inspiring, immersive, and powerful. The video should build from a sense of wonder to high-octane action, culminating in a triumphant climax. The mood is a blend of sleek tech commercial and epic video game trailer.<br \/>\n2.  **Core Narrative:** A player dons the new `[VR_Headset_Name]` and is instantly transported into the breathtaking world of `[Game_Name]`. We witness their journey from exploration to mastering the game&#8217;s core mechanics, highlighting how the headset&#8217;s features make the experience hyper-realistic and intuitive.<br \/>\n3.  **Art Style &#038; Visuals:** Hyper-realistic with a cinematic quality. Emulate the visual fidelity of Unreal Engine 5 with ray-traced lighting, photorealistic textures, and high-fidelity particle effects. Color grading should be vibrant and slightly saturated in-game, contrasting with the clean, minimalist aesthetic of the real-world shots.<br \/>\n4.  **Audio Direction:** The soundtrack should be a powerful, modern electronic or orchestral hybrid track that builds in intensity. Sound design must be crisp and impactful: deep rumbles for haptics, sharp cracks for weapon fire, immersive ambient sounds for the environment.<\/p>\n<p>**[PART 2: DYNAMIC VARIABLES &#8211; PRODUCT &#038; GAME DETAILS]**<\/p>\n<p>*   **`[VR_Headset_Name]`:** The official name of the VR headset.<br \/>\n*   **`[Headset_Key_Feature_1]`:** The primary selling point (e.g., &#8220;Crystal-Clear 8K Per-Eye Resolution,&#8221; &#8220;Mind-Wave Haptic Feedback,&#8221; &#8220;Zero-Latency Passthrough&#8221;).<br \/>\n*   **`[Headset_Key_Feature_2]`:** The secondary selling point (e.g., &#8220;Ultra-Lightweight Carbon Fiber Design,&#8221; &#8220;140-Degree Field of View&#8221;).<br \/>\n*   **`[Game_Name]`:** The title of the featured VR game.<br \/>\n*   **`[Game_Genre]`:** e.g., Sci-Fi First-Person Shooter, Fantasy RPG, Rhythm-Action, Puzzle-Adventure.<br \/>\n*   **`[Player_Character_Description]`:** e.g., &#8220;A cybernetically-enhanced space marine,&#8221; &#8220;A nimble sorceress with glowing runes on her gauntlets,&#8221; &#8220;A futuristic parkour athlete.&#8221;<br \/>\n*   **`[Game_Environment_Description]`:** e.g., &#8220;A neon-drenched cyberpunk city at night,&#8221; &#8220;A lush, alien jungle with bioluminescent flora,&#8221; &#8220;The grand halls of a crumbling ancient castle.&#8221;<br \/>\n*   **`[Key_Gameplay_Mechanic]`:** The central action the player performs (e.g., &#8220;Aiming and firing a plasma rifle,&#8221; &#8220;Casting elemental spells with complex hand gestures,&#8221; &#8220;Parrying sword attacks with a shield&#8221;).<br \/>\n*   **`[Primary_Antagonist_Description]`:** e.g., &#8220;Hordes of robotic drones with glowing red eyes,&#8221; &#8220;A colossal, fire-breathing dragon,&#8221; &#8220;A rival character in similar gear.&#8221;<\/p>\n<p>**[PART 3: SCENE-BY-SCENE SHOT LIST]**<\/p>\n<p>**(0-10 seconds) Scene 1: The Transition**<br \/>\n*   **Shot 1.1:** Extreme close-up, rack focus. A sleek, minimalist shot of the `[VR_Headset_Name]` resting on a modern desk. The focus shifts from the product&#8217;s logo to the intricate texture of its material.<br \/>\n*   **Shot 1.2:** Medium shot, real-world. A person (gender-neutral, seen from behind) picks up the `[VR_Headset_Name]`. As they put it on, the camera pushes in towards the lenses.<br \/>\n*   **Shot 1.3:** Match-cut\/transition. The blackness of the lenses dissolves into a breathtaking, ultra-wide establishing shot of the `[Game_Environment_Description]`. The music swells with a sense of wonder.<\/p>\n<p>**(10-40 seconds) Scene 2: Immersion and Core Gameplay**<br \/>\n*   **Shot 2.1:** First-person POV (Player&#8217;s View). The `[Player_Character_Description]`&#8217;s hands\/gauntlets appear. The player looks around, taking in the environment, demonstrating the wide field of view.<br \/>\n*   **Shot 2.2:** Dynamic third-person orbital shot. The camera circles the `[Player_Character_Description]` as they begin performing the `[Key_Gameplay_Mechanic]`. Particle effects from their actions are vibrant and detailed.<br \/>\n*   **Shot 2.3:** Extreme close-up on the player&#8217;s in-game hands as they interact with an object. Emphasize the detailed textures and physics.<br \/>\n*   **Shot 2.4:** Fast-paced action shot. The player uses the `[Key_Gameplay_Mechanic]` to defeat a small group of the `[Primary_Antagonist_Description]`. The camera follows the action with a slight, realistic handheld shake.<\/p>\n<p>**(40-70 seconds) Scene 3: Highlighting Key Features**<br \/>\n*   **Shot 3.1 (Focus on `[Headset_Key_Feature_1]`):** Slow-motion, cinematic close-up. An in-game explosion happens near the player. A subtle visual ripple effect emanates from the player&#8217;s view, and we see a wireframe graphic overlay that says &#8220;`[Headset_Key_Feature_1]`&#8221;. For haptics, the player&#8217;s real-world hands (holding controllers) are shown faintly overlaid, glowing to signify feedback. For resolution, the camera zooms into a tiny detail in the environment, showing it&#8217;s perfectly sharp.<br \/>\n*   **Shot 3.2 (Focus on `[Headset_Key_Feature_2]`):** First-person POV. The player quickly glances from side to side during a fast-paced combat sequence, showing the vast `[140-Degree Field of View]` with no black borders. A subtle graphic overlay highlights the feature name.<br \/>\n*   **Shot 3.3:** Montage. A rapid sequence of 2-second clips showing diverse gameplay: a massive boss fight, a quiet puzzle-solving moment, a fast traversal sequence (like flying or swinging). The cuts are synchronized to the beat of the music.<\/p>\n<p>**(70-85 seconds) Scene 4: Climax and Branding**<br \/>\n*   **Shot 4.1:** Epic, low-angle shot. The `[Player_Character_Description]` faces off against the `[Primary_Antagonist_Description]` in a climactic showdown, unleashing their most powerful ability. The visuals are overwhelming and spectacular.<br \/>\n*   **Shot 4.2:** Triumphant hero shot. The player stands victorious as the camera pulls back, revealing the massive scale of the `[Game_Environment_Description]`.<br \/>\n*   **Shot 4.3:** Hard cut to black.<br \/>\n*   **Shot 4.4:** Clean, &#8220;product-on-white&#8221; studio shot. The `[VR_Headset_Name]` rotates slowly in the center of the screen, perfectly lit. The `[Game_Name]` logo appears beside it.<\/p>\n<p>**(85-90 seconds) Scene 5: Outro**<br \/>\n*   **Shot 5.1:** Final title card with the headset&#8217;s logo, the game&#8217;s logo, and a call-to-action slogan like &#8220;Reality is a Choice.&#8221;<\/p>\n<p>**[PART 4: NEGATIVE PROMPTS &#038; CONSTRAINTS]**<\/p>\n<p>*   **&#8211;no:** Blurry or low-resolution textures, unrealistic &#8220;floaty&#8221; physics, distorted or morphed hands, screen-door effect, lens flare abuse.<br \/>\n*   **&#8211;avoid:** Showing any user interface (UI) elements unless specifically requested. Avoid showing the wire connecting the headset to a PC.<br \/>\n*   **&#8211;ensure:** Character movements are fluid and lifelike. Lighting remains consistent within each scene. The distinction between the real-world shots and in-game shots is clear.<\/p>\n<p>**[END PROMPT]**<\/p>\n<p>&#8212;<br \/>\n&#8212;<\/p>\n<p>### **Example Populated Prompt**<\/p>\n<p>Here is the above template filled out for a fictional sci-fi headset and game.<\/p>\n<p>&#8212;<\/p>\n<p>#### **[START PROMPT]**<\/p>\n<p>**[PROMPT_ID]:** VGD_PROMO_SYNAPSE_X1<\/p>\n<p>**[PRIMARY_GOAL]:** Generate a 90-second, high-energy, cinematic product promotion video for a new VR headset, showcasing its immersive capabilities through gameplay from an upcoming VR game.<\/p>\n<p>**[TARGET_AI_MODEL]:** VEO 3<\/p>\n<p>**[OUTPUT_FORMAT]:** 4K UHD (3840&#215;2160), 16:9 aspect ratio, 60 FPS, high-bitrate video.<\/p>\n<p>**[PART 1: GLOBAL DIRECTIVES &#038; AESTHETICS]**<\/p>\n<p>1.  **Overall Tone &#038; Mood:** Thrilling, futuristic, awe-inspiring, immersive, and powerful. The video should build from a sense of wonder to high-octane action, culminating in a triumphant climax. The mood is a blend of sleek tech commercial and epic video game trailer.<br \/>\n2.  **Core Narrative:** A player dons the new Synapse X1 and is instantly transported into the breathtaking world of &#8220;Cypherion Downfall&#8221;. We witness their journey from exploration to mastering the game&#8217;s core mechanics, highlighting how the headset&#8217;s features make the experience hyper-realistic and intuitive.<br \/>\n3.  **Art Style &#038; Visuals:** Hyper-realistic with a cinematic quality. Emulate the visual fidelity of Unreal Engine 5 with ray-traced lighting, photorealistic textures, and high-fidelity particle effects. Color grading should be vibrant with neon blues and magentas in-game, contrasting with the clean, minimalist aesthetic of the real-world shots.<br \/>\n4.  **Audio Direction:** The soundtrack should be a powerful, modern synthwave track with a driving beat. Sound design must be crisp and impactful: deep thumps for haptic feedback, sharp plasma sizzles for weapon fire, and the ambient hum of a futuristic city.<\/p>\n<p>**[PART 2: DYNAMIC VARIABLES &#8211; PRODUCT &#038; GAME DETAILS]**<\/p>\n<p>*   **`[VR_Headset_Name]`:** Synapse X1<br \/>\n*   **`[Headset_Key_Feature_1]`:** Neuro-Haptic Feedback<br \/>\n*   **`[Headset_Key_Feature_2]`:** 150-Degree &#8220;Edge-to-Edge&#8221; Display<br \/>\n*   **`[Game_Name]`:** Cypherion Downfall<br \/>\n*   **`[Game_Genre]`:** Sci-Fi First-Person Shooter<br \/>\n*   **`[Player_Character_Description]`:** A nimble cyber-agent in sleek, black armor with glowing blue circuit patterns. Their hands are robotic gauntlets.<br \/>\n*   **`[Game_Environment_Description]`:** A rain-slicked, neon-drenched cyberpunk metropolis at night, with towering skyscrapers, holographic advertisements, and flying vehicles.<br \/>\n*   **`[Key_Gameplay_Mechanic]`:** Aiming and firing a modular plasma rifle that can transform into a shield.<br \/>\n*   **`[Primary_Antagonist_Description]`:** Hordes of aggressive, chrome-plated security drones with glowing red optical sensors.<\/p>\n<p>**[PART 3: SCENE-BY-SCENE SHOT LIST]**<\/p>\n<p>**(0-10 seconds) Scene 1: The Transition**<br \/>\n*   **Shot 1.1:** Extreme close-up, rack focus. A sleek, matte black Synapse X1 rests on a polished concrete desk. The focus shifts from the embossed &#8220;S1&#8221; logo to the carbon fiber texture.<br \/>\n*   **Shot 1.2:** Medium shot, real-world. A person puts on the Synapse X1. As they do, the camera pushes in towards the dark lenses.<br \/>\n*   **Shot 1.3:** Match-cut. The blackness dissolves into a breathtaking, ultra-wide establishing shot of the neon-drenched cyberpunk metropolis from a skyscraper&#8217;s edge. Rain sizzles on the ledge.<\/p>\n<p>**(10-40 seconds) Scene 2: Immersion and Core Gameplay**<br \/>\n*   **Shot 2.1:** First-person POV. The cyber-agent&#8217;s robotic gauntlets appear, clenching into fists. The player looks down at the massive drop, then across the city, demonstrating the wide field of view.<br \/>\n*   **Shot 2.2:** Dynamic third-person orbital shot. The camera circles the cyber-agent as they leap off the building, landing on a flying vehicle and raising their plasma rifle.<br \/>\n*   **Shot 2.3:** Extreme close-up on the agent&#8217;s hands as they reload the plasma rifle. The components magnetically snap into place with satisfying clanks.<br \/>\n*   **Shot 2.4:** Fast-paced action shot. The agent deflects laser fire by transforming their rifle into a glowing blue energy shield, then returns fire, shattering three security drones.<\/p>\n<p>**(40-70 seconds) Scene 3: Highlighting Key Features**<br \/>\n*   **Shot 3.1 (Focus on Neuro-Haptic Feedback):** Slow-motion, cinematic close-up. A drone explodes nearby. A subtle blue energy wave ripples from the player&#8217;s POV, and a wireframe graphic overlay says &#8220;Neuro-Haptic Feedback&#8221;. We see a faint overlay of the player&#8217;s real hands on the controllers, which vibrate with a blue glow.<br \/>\n*   **Shot 3.2 (Focus on 150-Degree &#8220;Edge-to-Edge&#8221; Display):** First-person POV. The agent is sliding along a rooftop rail. They whip their head to the left to spot a flanking drone in their far periphery, demonstrating the wide display. The text &#8220;150-Degree Edge-to-Edge Display&#8221; briefly appears.<br \/>\n*   **Shot 3.3:** Montage. Quick cuts: The agent wall-runs along a skyscraper, dodges a massive laser beam, stealthily disables a turret, and faces off against a giant mech.<\/p>\n<p>**(70-85 seconds) Scene 4: Climax and Branding**<br \/>\n*   **Shot 4.1:** Epic, low-angle shot. The cyber-agent slides under the giant mech, firing a super-charged shot into its glowing core, causing a massive, city-lighting explosion.<br \/>\n*   **Shot 4.2:** Triumphant hero shot. The agent stands up as the mech collapses behind them, silhouetted against the explosion.<br \/>\n*   **Shot 4.3:** Hard cut to black.<br \/>\n*   **Shot 4.4:** Clean, studio shot. The Synapse X1 rotates slowly. The &#8220;Cypherion Downfall&#8221; logo materializes beside it.<\/p>\n<p>**(85-90 seconds) Scene 5: Outro**<br \/>\n*   **Shot 5.1:** Final title card with the Synapse X1 logo and a slogan: &#8220;Upgrade Your Reality.&#8221;<\/p>\n<p>**[PART 4: NEGATIVE PROMPTS &#038; CONSTRAINTS]**<\/p>\n<p>*   **&#8211;no:** Blurry textures, floaty physics, morphed hands, screen-door effect.<br \/>\n*   **&#8211;avoid:** UI elements like health bars or ammo counters.<br \/>\n*   **&#8211;ensure:** Character movements are fluid and athletic. The neon lighting casts realistic reflections on the wet streets.<\/p>\n<p>**[END PROMPT]**<\/p><\/div>\n<div style=\"margin-top: 40px; text-align: center;\"><button class=\"copyPostContent\" id=\"copyPostContent\">\ud83d\udccb Copy Prompt<\/button><\/div>\n<div class=\"ai-buttons\"><a href=\"https:\/\/makeaiprompt.com\">Create Your Own Prompts<\/a><a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\">View All Prompts<\/a><a href=\"https:\/\/makeaiprompt.com\/top-ai-tools\">Top AI Tools<\/a><a href=\"https:\/\/chatgpt.com\/\" target=\"_blank\" rel=\"noopener\">Try on ChatGPT<\/a><a href=\"https:\/\/gemini.google.com\/app\" target=\"_blank\" rel=\"noopener\">Try on Gemini<\/a><a href=\"https:\/\/aistudio.google.com\" target=\"_blank\" rel=\"noopener\">Try on Google AI Studio<\/a><a href=\"https:\/\/grok.com\" target=\"_blank\" rel=\"noopener\">Try on Grok<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>VEO 3 Prompt for VR Headset Game Demo Video: Shot 3.1 (Focus on `[Headset_Key_Feature_1]`): Slow-motion, cinematic close-up. An in-game explosion happens&#8230;<\/p>\n","protected":false},"author":4,"featured_media":4697,"comment_status":"","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[3,7,5,6,4,26,8,1,25],"tags":[],"class_list":["post-4698","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-chatgpt-prompts","category-copilot-prompts","category-deepseek-prompts","category-gemini-prompts","category-grok-prompts","category-meta-ai-prompts","category-midjourney-prompts","category-prompts","category-veo-prompts"],"jetpack_featured_media_url":"https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video.jpg","jetpack_sharing_enabled":true,"jetpack-related-posts":[],"rttpg_featured_image_url":{"full":["https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video.jpg",1200,630,false],"landscape":["https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video.jpg",1200,630,false],"portraits":["https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video.jpg",1200,630,false],"thumbnail":["https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video-150x150.jpg",150,150,true],"medium":["https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video-300x158.jpg",300,158,true],"large":["https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video-1024x538.jpg",1024,538,true],"1536x1536":["https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video.jpg",1200,630,false],"2048x2048":["https:\/\/makeaiprompt.com\/blog\/wp-content\/uploads\/2025\/10\/VEO-3-Prompt-for-VR-Headset-Game-Demo-Video.jpg",1200,630,false]},"rttpg_author":{"display_name":"AIPrompts","author_link":"https:\/\/makeaiprompt.com\/blog\/author\/aiprompts\/"},"rttpg_comment":0,"rttpg_category":"<a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/chatgpt-prompts\/\" rel=\"category tag\">ChatGPT Prompts<\/a> <a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/copilot-prompts\/\" rel=\"category tag\">Copilot Prompts<\/a> <a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/deepseek-prompts\/\" rel=\"category tag\">Deepseek Prompts<\/a> <a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/gemini-prompts\/\" rel=\"category tag\">Gemini Prompts<\/a> <a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/grok-prompts\/\" rel=\"category tag\">Grok Prompts<\/a> <a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/meta-ai-prompts\/\" rel=\"category tag\">Meta AI Prompts<\/a> <a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/midjourney-prompts\/\" rel=\"category tag\">Midjourney Prompts<\/a> <a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/\" rel=\"category tag\">Prompts<\/a> <a href=\"https:\/\/makeaiprompt.com\/blog\/category\/prompts\/veo-prompts\/\" rel=\"category tag\">Veo Prompts<\/a>","rttpg_excerpt":"VEO 3 Prompt for VR Headset Game Demo Video: Shot 3.1 (Focus on `[Headset_Key_Feature_1]`): Slow-motion, cinematic close-up. An in-game explosion happens...","_links":{"self":[{"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/posts\/4698","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/comments?post=4698"}],"version-history":[{"count":0,"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/posts\/4698\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/media\/4697"}],"wp:attachment":[{"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/media?parent=4698"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/categories?post=4698"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/makeaiprompt.com\/blog\/wp-json\/wp\/v2\/tags?post=4698"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}